Dedicated Hero
The Dedicated hero uses her Wisdom score to her best advantage. Taking a feature in this class demonstrates a focus on willpower, common sense, perception, and intuition. Sense of self and devotion to purpose, as well as keen senses and a greater ability to analyze information combine to define the Dedicated hero.
A Dedicated hero might be insightful or understanding, she might be perceptive or possessed of wisdom beyond her years. She might be alluring or fascinating. She might be devoted to a cause an ideal, or a faith that's bigger than herself while still possessing unshakable confidence in her abilities.
Examples of Dedicated Heroes
Health care workers, clergy, activists, investigators, and those dedicated to a cause or idea are some of the professional choices available to the Dedicated hero.
Ability
Wisdom is the ability associated with this class. Dedicated heroes often place high scores in Intelligence and at least one of the physical abilities.
Class Features
Tier OneTIER ONE FEATURE: Attention to Detail
- AXP: 1000
- Pre-Requisites: Proficiency in the Investigation or Insight skill.
- Grants Access To: Discern Lie
Your attention to detail is unmatched. You gain a +2 skill bonus on all Investigation checks and Insight checks.
TIER ONE FEATURE: Empathy
- AXP: 2000
- Pre-Requisites: None
- Grants Access To: None
The Dedicated Hero has a knack for being sensitive to the feelings and thoughts of others without having those feelings and thoughts communicated in any objectively explicit manner. This innate talent provides a skill bonus on all checks involving interaction skills (Animal Handling, Deception, Insight, Intimidation, Perception, Performance, Persuasion). The bonus is equal to the hero’s tier.
TIER ONE FEATURE: Handler
- AXP: 500
- Pre-Requisites: None
- Grants Access To: None
Gain proficiency in Animal Handling, if you already have proficiency double your proficiency bonus.
Additionally, you may select a class of animals or to specialize in handling. You gain advantage in Animal Handling checks for species of that class and advantage on all Nature and History checks to recal information on species of that class. Classes to choose from include (centipedes and millipedes, spiders, scorpions, and kin, octopuses, squids and cuttlefish, crabs, lobsters, crayfish, krill, various shrimp, woodlice, and kin, cartilaginous fish: chimeras, sharks and rays, ray-finned fish, lobe-finned fish, amphibians, rodents, bats, hedgehogs, moles, and shrews, primates, whales, dolphins, and porpoises, herbivorous mammals, carnivorous mammals,birds, and reptiles)
This feature can be taken up to eight times each time for another class of animal at the same AXP cost each time. However, the proficiency bonus only doubles once.
TIER ONE FEATURE: Healing Knack
- AXP: 1000
- Pre-Requisites: Proficiency in Wisdom (Medicine) checks or a Wisdom ability score of at least 14
- Grants Access To: Healing Touch I
The hero has a knack for the healing arts. Gain proficiency in Wisdom (Medicine) Checks, if you already have proficiency double your proficiency bonus, if it is already doubled triple it.
TIER ONE FEATURE: Observant
- AXP: 2500
- Pre-Requisites: Proficiency in the Wisdom (Perception) skill or a Passive Perception of at least 12.
- Grants Access To: None
The Dedicated hero is extremely aware of their surroundings. Gain proficiency in Wisdom (Perception) Checks, if you already have proficiency double your proficiency bonus, if it is already doubled triple it.
In addition, you may add your proficiency bonus to your Passive Perception.
TIER ONE FEATURE: Skill Emphasis
- AXP: 1200
- Pre-Requisites: None
- Grants Access To: None
The Dedicated hero chooses a single skill and receives a +3 bonus on all checks with that skill. This feature may be taken one additional time for 2500 AXP and cannot be applied to the same skill.
TIER TWO FEATURE: Discern Lie
- AXP: 6000
- Pre-Requisites: Proficiency in the Wisdom (Insight) skill or access granted by Attention to Detail
- Grants Access To: None
You develop the ability to gauge whether another character is telling the truth by reading facial expressions and interpreting body language. You must be able to see and hear (but not necessarily understand) the individual under scrutiny. You may determine whether a spoken statement is true or false with a successful Insight check DC 10.
TIER TWO FEATURE: Faith
- AXP: 3400
- Pre-Requisites: Selected a General Class as base class
- Grants Access To: None
The Dedicated hero has a great deal of faith. It might be faith in self, in a higher power, or in both. This unswerving belief allows the Dedicated hero to add his or her Wisdom modifier to the die roll whenever the hero spends 1 action point to improve the result of an attack roll, skill check, saving throw, or ability check.
In addition, gain proficiency in the Intelligence (Religeon) skill.
TIER TWO FEATURE: Healing Touch I
- AXP: 6400
- Pre-Requisites: Expertise in the Wisdom (Medicine) skill or access granted by Healing Knack
- Grants Access To: None
The Dedicated hero’s ability to restore damage with a med kit or a surgeon's kit increases by your proficiency bonus hit points.
TIER TWO FEATURE: Helpful
- AXP: 2500
- Pre-Requisites: Empathy
- Grants Access To: None
The Dedicated hero’s Help action is extra effective. In addition to granting advantage on the check, the you also grant a bonus to the creature you are helping. This bonus is equal to +2. This feature can be taken multiple times for the same AXP cost, each time increasing the bonus by +2. (max +10)
TIER TWO FEATURE: Intuition
- AXP: 5000
- Pre-Requisites: Empathy
- Grants Access To: None
The Dedicated hero has an innate ability to sense trouble in the air. The Dedicated hero can make a Wisdom saving throw (DC 15). On a successful save, the hero gets a hunch that everything is all right, or the hero gets a bad feeling about a specific situation, based on the GM’s best guess relating to the circumstances. This talent is usable a number of times per day equal to the character’s proficiency bonus.
TIER TWO FEATURE: Storyteller
- AXP: 5600
- Pre-Requisites: None
- Grants Access To: None
An wise adventurer picks up stray and obscure facts during her adventures. You may make a special History check with a bonus equal to your tier + your Intelligence modifier to see whether or not you knows some relevant knowledge about notable people, legendary items, or noteworthy places. If you have a +5 or more in Knowledge (history) checks, you gain a +2 bonus on this check. You may take 10 but cannot take 20 on this check.
Lore DCs
An example of how History check DCs are set for recalling lore.
DC | Type of Knowledge | Examples |
---|---|---|
10 | Common, known by at least a substantial minority of the local population. | A local official’s hobbies and interests; common legends or rumors about a powerful place of mystery. |
20 | Uncommon but available, known by only a few people in the area. | The coordinates of an known but uncharted world; legends or rumors about a powerful psionic artifact. |
25 | Obscure, known by few, hard to come by. | The customs of a documented alien species; the true homeworld of an ancient royal dynasty. |
30 | Extremely obscure, known by very few, possibly forgotten by most who once knew it, possibly known only by those who don’t understand the knowledge’s significance. | The most likely location of a long-lost pharaoh’s tomb; the history of a powerful artifact and its creator; the likely coordinates of a fabled but as-yet-undiscovered planet. |
TIER THREE FEATURE: Aware
- AXP: 9600
- Pre-Requisites: Observant
- Grants Access To: None
The Dedicated hero is intuitively aware of his or her surroundings. The hero's Passive Perception becomes equal to their Wisdom ability score (max 20).
TIER THREE FEATURE: Cool Under Pressure
- AXP: 8100
- Pre-Requisites: Proficiency in at least 6 skills or Expertise in two skills.
- Grants Access To: None
The Dedicated hero selects a number of skills equal to 3 + the hero’s Wisdom modifier. When making a check with one of these skills, the Dedicated hero can take 10 as an action, even when distracted or under duress.
TIER THREE FEATURE: Healing Touch II
- AXP: 10000
- Pre-Requisites: Healing Touch I
- Grants Access To: None
The Dedicated hero’s ability to restore damage with a med kit or surgeon's kit increases by your Wisdom modifier in hit points, which stacks with Healing Touch I for an additional total of your Proficiency Bonus + Wisdom modifier in hit points.
TIER THREE FEATURE: Steady Mind
- AXP: 5800
- Pre-Requisites: Selected Dedicated Hero as base class or a Wisdom ability score of at least 18.
- Grants Access To: None
Your mind can cut through bull-crap and emotion like a hot knife in butter. You gain advantage on all checks to dicern illusions and to avoid being knocked unconcious or put to sleep, and you become immune to the charmed, frightened, and stunned conditions. You become resistant to psychic damage and take no negative effect from exhaustion levels 1 and 2.
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