Deranzig is the biggest human city in Efinia. It is located in southern Efin at the end of the isthmus, at the mouth of the Molta river. The city is one of the most important centres of trade, science and culture in the region.

Deranzig. Place of many possibilities. The biggest bullshit I have ever heard. This city will chew you up and spit you out.
— Deranzigan merchant


Humans make up the majority of the city's population, but other species are also present here. The most notable are Catfolk and Gnomes. Dogfolk and Elves are much less common. Most Elves in Deranzig aren't permanent residents, but travelers and merchants.


Officially, Deranzig is ruled by a city council made up of the members of the most wealthy merchant families. From among themselves they elect a mayor for a term of 5 years. However, the council is just a front for two noble families who are the real leaders of the city.

House Tarrell

House Tarrell made its fortune on ore and metal trade. Currently, they control the smith's guild and the port. The current head of the family is Manfred Tarrell.

House Mork

House Mork is a family of magic users. The exact source of their wealth and power is unknown. The current head of the family is Thomas Mork. It is said that this family recieved their noble title from the elven God-King in the last centuries before the Cataclysm. If that is true, they would be the one of the few organizations which survived the Cataclysm.


Deranzig is surrounded by big stone walls which date back to the time of the founding of the city. Since then the walls have been maintained and are still in very good condition. No army has been able to break through them.

The walls and towers are divided between the crafstmen/artisan guilds and the city guard. Each of the organizations has a piece of the walls, a tower or a gate assigned to it. They are obligated to maintain and defend it.

Guilds and Factions

City Organizations

  • City Council
  • City Guard
  • Customs' Office

Crafsmen/Artisan Guilds

  • Bakers' Guild
  • Butchers' Guild
  • Smiths' Guild - includes smiths working with all types of metals
  • Potters' Guild
  • Tanners' Guild
  • Tailors and Cobblers' Guild
  • Wood workers' Guild
  • Brewers' Guild


  • High Thieves' Guild - an organization which in recent years has united all the thieves' guilds in the city
  • Sisterhood of Blades - an organization of warrior women
  • Artists' Guilds - including Actors, Painters, Sculptors and Writers


Deranzig was founded in the early years of Age of Chaos, a time after the gods left Efinia. It is one of the few cities in the world which survived the Cataclysm.

Founding Date
10 Chaos
Large city
100 000
Inhabitant Demonym
Location under


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