Timothy
Timothy, Human Paladin, Level 5
Picture Lancelot, but darker. Black knight armor.
Follows Steve, God of the Downtrodden and Forgotten.
Played by Matt F.
Quest: To Defeat the Firedamned Infection.
Unwavering sense of direction, Invulnerable to Enchantments.
Vow of Temperance until the Graal is unveiled. Lay On Hands / Hospitalier: When you touch someone, skin to skin, and pray for their well-being, roll+CHA.
On a 10+ you heal 2d8 damage or remove one disease.
On a 7–9, they are healed, but the damage or disease is transferred to you. I Am The Law: When you give an NPC an order based on your divine authority, roll+Cha.
On a 7+, they choose one:
On a miss, they do as they please and you take -1 forward against them. Armored: You ignore the clumsy tag on armor you wear. Hospitalier: When you heal an ally, add +1d8 to the damage healed. Divine Favor: Can cast Cleric spells as if Level 3. Exterminatus: When you speak aloud your promise to defeat an enemy, deal +2d4 damage against that enemy and -4 damage against anyone else. If you fail to defeat the enemy or surrender, the effect continues until you can redeem yourself. Setup Strike: When you Hack and Slash, choose an ally. Their next attack against your target gets +1d4 damage.
Equipment: (10 / 27 Encumbrance)
Picture Lancelot, but darker. Black knight armor.
Follows Steve, God of the Downtrodden and Forgotten.
Played by Matt F.
HP 19 | Damage d10 |
STR 16 | +2 |
DEX 09 | +0 |
CON 09 | +0 |
INT 13 | +1 |
WIS 14 | +1 |
CHA 16 | +2 |
Unwavering sense of direction, Invulnerable to Enchantments.
Vow of Temperance until the Graal is unveiled. Lay On Hands / Hospitalier: When you touch someone, skin to skin, and pray for their well-being, roll+CHA.
On a 10+ you heal 2d8 damage or remove one disease.
On a 7–9, they are healed, but the damage or disease is transferred to you. I Am The Law: When you give an NPC an order based on your divine authority, roll+Cha.
On a 7+, they choose one:
- Do what you say.
- Back away cautiously, then flee.
- Attack you.
On a miss, they do as they please and you take -1 forward against them. Armored: You ignore the clumsy tag on armor you wear. Hospitalier: When you heal an ally, add +1d8 to the damage healed. Divine Favor: Can cast Cleric spells as if Level 3. Exterminatus: When you speak aloud your promise to defeat an enemy, deal +2d4 damage against that enemy and -4 damage against anyone else. If you fail to defeat the enemy or surrender, the effect continues until you can redeem yourself. Setup Strike: When you Hack and Slash, choose an ally. Their next attack against your target gets +1d4 damage.
Equipment: (10 / 27 Encumbrance)
- Mark of Faith – Golden Medallion showing a Coconut (1 Weight)
- Vial of the Tears of Mandikalla (1 Weight)
- Sahugin Tooth Necklace (Of Friendship! 0 Weight)
- Adventuring Gear (4 uses, 1 weight)
- Dungeon Rations (5 uses, 1 weight)
- Scale Armor (2 armor, worn, 3 weight)
- Halberd (+1 Damage, Reach, Two-Handed, 2 weight)
- Spear (Reach, Thrown, Near, 1 weight)
- Black Sea-Cape (worn, 0 weight)
Physical Description
Special abilities
When you pray for guidance, even for a moment, and ask "what here is evil?" the GM will tell you, honestly.
Social
Contacts & Relations
"I have much to learn from Saerwen about the beauty and hospitality of nature.
"I hope to help Viviann the Mirthful see her strengths beyond the physical."
Hobbies & Pets
Frederick the Great serves as Timothy's noble steed, and is the world's most handsome horse.