The Reach of Shadows Organization in Dungar | World Anvil

Autome 20th, 22221

The Reach of Shadows

By comparison the habitable areas of the Dark Lands are very limited in this vast wasteland. So it is no surprise that more than one group would vie for control of the region. The animosity and wars between them and the Crimson Kingdom have been numerous. For the early millenia the Nightlanders keep the Reach in check. However during the War Of Nightmares in the start of year 6332 it looked as if the Crimson Kingdom was going to lose however thanks to the War Of Nightmares the Nightlanders received the reinforcements needed to finally win that war.   Today the Reach is a Shadow of its former self. There have been rumors floating around that a powerful necromancer has been collecting the tribes and preparing them for battle. All this is going on behind the Warlord of the Darklands' back.

Structure

At this moment, the Reach is nothing more than scattered tribes of Orcs, Goblins, Ogre, and Humans. Graman Snaggletooth is not a very strong leader he has been barely able to keep the clan afloat.

Culture

The most basic belief of the Reach of Shadows is that the strong rule the weak.

Public Agenda

To take the Dark Lands for themselves.

Demography and Population

There are currently thirteen clans that are members of this confederation. They are scattered and hiding in the Dark Lands. The majority is orc with goblin, ogre, kobold, and humans round out the majorities.

Technological Level

Iron Age (4)

Foreign Relations

They are considered a terrorist organization by the Bregritopia Empire.

Vengeance is Service

Founding Date
1215
Type
Illicit, Syndicate
Capital
Government System
Tribalism
Power Structure
Confederation
Economic System
Barter system
Location
Notable Members

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