Principal Medical Clinic
These state of the art treatment facilities are equipped with the finest members of the Surgeon's Guild and the latest treatment options. Did you just crush your thumb at work today? Then head to the nearest center so we can get it all set on the way to mending. Are you being pestered by that pesky Dreaming Insanity come in and let us treat you in our new Compression Chamber, treatment is assured.
-Felpos Fizzlemantle head surgeon
Purpose / Function
With the amount of industrialization and population in Lockgear, they needed to offer health care to keep their citizens healthy. So the advent of these facilities. They are scattered throughout Tower Cities. These facilities are frequented by the lower and middle-class citizens of the city.
Architecture
All of the clinics look the same. The facing side of the building is adorned with electric lights spelling out Care Facility and painted bright Orange. As you enter any clinic, there is a waiting room. Inside are seats to sit in and a window with two doors along the wall. Sitting on the other side of the window is an assistant that will take your information and what is wrong and give you a number. Once called, you are given a room number to report to and one of the doors will open for them. Behind the door are a maze of passageways and doors. Conveniently there are posted signs with directions to the room numbers. Once you arrive in the room, the door will shut behind you. Depending on the treatment needed, the rooms and operators vary.
History
Type
Room, Medical, Ward
Parent Location
Ruling/Owning Rank
Owning Organization
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