Arcane Assembly of Deabros
The Arcane Assembly of Deabros is the premier organization uniting the most influential arcane scholars, mages, and researchers across the continent. It serves as a collective of magical expertise, dedicated to the study, preservation, and ethical application of arcane knowledge. The Assembly acts as a governing body over the various arcane institutions, mediates inter-tower disputes, and oversees the use of powerful magic that could impact the realm.
Structure and Organization
The Arcane Assembly is divided into three main pillars, each representing a distinct aspect of magical practice and philosophy:- The Council of Insight - This pillar focuses on research and innovation. It oversees the most groundbreaking arcane experiments and is responsible for exploring new schools of magic, such as research into the temporal anomalies exhibited by sorcerers like Shiver Starwhisper and the mysteries surrounding the disappearance of dreams. It includes representatives from both the Arcane Tower of Artanar in Keltia and the Obsidian Spire in Olivanar, ensuring a blend of academic freedom and governmental oversight.
- The Circle of Wardens - This branch serves as the guardians and enforcers of magical law. The Wardens are responsible for the regulation of high-level spellcasting, preventing the misuse of destructive magic, and ensuring that magical artifacts do not fall into the wrong hands. The Circle of Wardens works closely with the Thalantir Guild, particularly in matters of public safety and arcane crises.
- The Sanctum of Tradition - The Sanctum preserves the historical and cultural aspects of magic, safeguarding ancient rituals, tomes, and the legacy of arcane traditions. It includes representatives from culturally significant arcane factions, such as the druidic orders of Sildur and the sorcerous lines of the Eladrin. The Sanctum often serves as a bridge between traditional magical practices and the evolving needs of the arcane community.
The Two Towers
The Assembly is anchored by the two major arcane towers of Deabros:The Arcane Tower of Artanar (Keltia)
Positioned in the heart of Keltia’s coastal capital, the Tower of Artanar is a beacon of government-backed magical research. It is heavily integrated into the Keltian government’s framework and receives state support for its projects. This tower is known for its rigorous legal oversight and focus on applied magic, particularly in the realms of maritime enchantments and legal arcana. Mages here are known for their work in uncovering lost magical laws and creating powerful enchantments for use by the Keltian navy.The Obsidian Spire (Olivanar)
Located in the Dragonborn city of Olivanar, within the Voltseiani nation, the Obsidian Spire is a more independent and politically neutral institution. It stands as a monument to the draconic heritage of the dragonborn, blending arcane innovation with the traditions of Volthaarius. The Obsidian Spire is divided by the ideological split between the Inheritors and Mortalists, with each faction vying for influence. It is renowned for its deep research into the Plane of Dreams and the investigation of lost draconic magics.Goals and Philosophies
The Arcane Assembly upholds the following principles:- Knowledge Without Bounds: The Assembly strives to uncover every mystery of the arcane, from the deepest realms of elemental magic to the enigmatic planes beyond mortal understanding.
- Guardians of Balance: They believe that magic is a force to be respected and controlled. The Assembly acts as a safeguard against those who would misuse magic for destructive purposes.
- Unity in Diversity: The Assembly values the variety of magical traditions across Deabros, from druidic practices in Sildur to the arcane rituals of the Eladrin. They work to blend these diverse traditions into a cohesive whole, respecting the unique contributions of each culture.
"Boundless Minds, Balanced Power."
Type
Guild, Mages
Alternative Names
The Arcane Assembly
Subsidiary Organizations
Location
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