Gora
Medium Humanoid
- Armor Class 19
- Hit Points 24d8+168
- Speed 35 ft.
- Roll Initiative 1d20+8
STR 24 (+7) DEX 27 (+8) CON 24 (+7) INT 6 (-2) WIS 14 (+2) CHA 12 (+1) VIG 18 (+4)
- Senses Passive Perception 13
- Saving Throws Str +13, Con +13
- Damage Resistances cold, fire; bludgeoning, piercing and slashing from nonmagical weapons
- Condition Immunity Frightened
- Languages: Zombie Language
- Challenge 18 (20 ,000 XP)
Special Features
Badger
- Darkvision to 60 feet
- Advantage on Wisdom (Perception) checks that rely on smell.
- It’s speed increases by 5 feet.
Actions
Multiattack
Gora makes three magical double shot or slug attacks.
Magical Double Shot
Ranged Weapon Attack: +13 to hit 1d20+13 , range 200/1,000 ft., two targets. Hit: 2d6+7 piercing damage.
Magical Aimed shot
Ranged Weapon Attack: +15 to hit 1d20+15 , range 200/1,000 ft., one target. Hit: 2d6+11 piercing damage.
Magic Grenade
Recharge 5-6 1d6
Gora launches a magical grenade within 100 feet. Each creature in a 20-foot radius of the impact point must make a DC 19 Dexterity saving throw, taking 10d8 explosive damage on a failed save, or half as much damage on a successful one.
Slug
Melee Weapon Attack: +13 to hit 1d20+13 , reach 5 ft., one target. Hit: 2d8+7 bludgeoning damage, and the target is pushed 5 feet.
Bonus Actions
Strategy
Gora can move up to his speed, or he regains 5 hit points.
Ultramax Modifications
- Armor Class 22
- Hit Points 10/10/10/9
Actions
Magical Double Shot
Ranged Weapon Attack: +13 to hit 1d20+13 , range 200/1,000 ft., two targets. Hit: 2d8+7 piercing damage.
Magical Aimed shot
Ranged Weapon Attack: +15 to hit 1d20+15 , range 200/1,000 ft., one target. Hit: 2d8+11 piercing damage.
Magic Grenade (Recharge 5-6)
Gora launches a magical grenade within 100 feet. Each creature in a 20-foot radius of the impact point must make a DC 19 Dexterity saving throw, taking 10d10 explosive damage on a failed save, or half as much damage on a successful one.
Slug
Melee Weapon Attack: +13 to hit 1d20+13 , reach 5 ft., one target. Hit: 2d10+7 bludgeoning damage, and the target is pushed 5 feet.

Comments
Author's Notes
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