Seraphine
The Mother of Magic
An immensely powerful cosmic force and member of the Prime Three, Seraphine serves as the matron of wizards, scholars and artificers. She is a deity of discovery and knowledge who idealizes the pursuit of greater knowledge for the sake of knowledge.
Seraphine is the only member of the Prime Three known to grant power to clerics and commune with mortals, and her worshipers often dedicate their lives to honing their mental acumen and cleverness.
Who were the Knights Arcane?
Where lie the ruins of the Library of Atiosk?
Where have the Codex Trifecta gone? Immensely powerful texts, all vanished in less than a century.
Is controlled access to Leylines possible?
Where have the hemomancers of old gone? Why has this school of magic disappeared?
Archons
Knights Arcane
Seraphine has an order of eight cryptic angels known as the Knights Arcane. Their mythology paints them as immensely powerful battlemages, each with a specialization into one of the nine schools of magic. Little is known of the Knights Arcane, and the existence of a possible ninth Knight remains a subject of active study, but they are considered Seraphine's enforcers sent to reconcile wrongdoings of or against the weave of magic, as the Primordial herself would cause indescribably havoc should her true form walk the material plane.Vecchia
Patron archon of secrets and knowledge both hidden and forbidden. Vecchia and their followers are by nature cryptic and difficult to contact.The Vecchians are a secretive lot, so much so that many folks don't even know they exist. The initiated, or at least some people claiming to be initiated, say that Vecchia came to a thief in his hour of need and the two concluded a pact, but little else is known. Was - or is - Vecchia fey, fiend, or simply a resourceful citizen? Unclear, however those that claim to be ingratiated into the folds of her society have found good fortune so long as they aid the unfortunate themselves. - Kusa Furani, Theological Scholar, Wordsmith