Celestial Lineage

Half-Celestials/Outsiders come from lineages that have been blessed by a powerful entity outside the mortal realm. They will look like their other half lineage (Aberrant, Human, etc.) but have odd features that give them a distinctive look from the rest. These features can usually give people a good clue as to which Celestial or Outsider has blessed their families.

Half-Outsider/Celestial Stats [Varies]

Allies (Appears all the time, Summonable) [16]
  • This Ally must be a planar summon from the celestial or outsider your lineage comes from.
  • This Ally will stay for as long as you want them to and will not take any ritual or material cost to summon. They will still be dismissed on your command, when hit with a Banishment spell, or when they reach -1xHP.
  • Their summon does not count towards your total prepared Planar Summons or Active Powers.
Unusual Background (Celestial Lineage) [15]
  • You may add up to 15 points to any Active Power, Passive Boon, or Planar Summon if they would apply to your deific lineage. You can also buy 15 points of any of the above without having any levels of Power Investiture for your deific lineage.
Is affected fully by spells that affect other Celestials or Outsiders (however, they cannot be banished). [0]
Half-Celestials/Outsiders cannot purchase any levels of Incantation Gift [-1]
Unnatural Features -3 [-3]
Vulnerability: Ethereal Silver (Occasional, x2 Wounding) [-20]



Half-Celestials

Celestial Aberrant [49]
Celestial Aberrant are not able to hit as hard and they are less able to "see" all around them.
Build
ST: 10 [0]
IQ: 10 [0]
DX: 11 [20]
HT: 10 [0]

Scanning Sense (Sonar, 20/2000 yards air/water) [20]
Allies (Appears all the time, Summonable) [16]
Unusual Background (Celestial Lineage) [15]
Striking ST 3 [15]
Damage Resistance 3 [15]
Doesn't Breathe (Oxygen Absorption) [15]
Power Investiture (Celetial or Outsider of choice) [10]
Amphibious [10]
Injury Tolerance (No Eyes) [5]
Long Spines [3]
Is affected fully by spells that affect other Celestials or Outsiders (however, they cannot be banished). [0]
Cannot purchase any levels of Incantation Gift [-1]
Unnatural Features -3 [-3]
Skinny [-5]
Hideous [-16] (does not apply to any Aberrants)
Vulnerability: Ethereal Silver (Occasional, x2 Wounding) [-20]
Blindness [-50]

 



Celestial Dimeti [74]
Celestial Dimeti lack the insane coordination of full Dimeti
Build
ST: -1 [-10]
IQ: +0 [0]
DX: +2 [40]
HT: -1 [-10]

Allies (Appears all the time, Summonable) [16]
Unusual Background (Celestial Lineage) [15]
Flexibility (Double Jointed) [15]
Perfect Balance [15]
Power Investiture (Celetial or Outsider of choice) [10]
Parabolic Hearing 2 [8]
Night Vision 6 [6]
Super Climbing 2 [6]
Claws (Sharp) [5]
Teeth (Sharp) [1]
Fur [1]
Is affected fully by spells that affect other Celestials or Outsiders (however, they cannot be banished). [0]
Cannot purchase any levels of Incantation Gift [-1]
Unnatural Features -3 [-3]
Loner 12 [-5]
Absent-Mindedness [-15]
Vulnerability: Ethereal Silver (Occasional, x2 Wounding) [-20]

 



Celestial Dwarf [68]
Celestial Dwarves are not as adaptable to situations and aren't as stout, but are still very talented at having the correct item they need.
Build
ST: +1 [10]
IQ: +1 [20]
DX: +0 [0]
HT: +0 [0]
BM: -1 [-5]

Wild Talent 1 (Retention +25%, Focused -20%) [20]
Allies (Appears all the time, Summonable) [16]
Unusual Background (Celestial Lineage) [15]
Power Investiture (Celetial or Outsider of choice) [10]
Gizmos 2 [10]
No Hangover [1]
Size Modifier -1 [0]
Is affected fully by spells that affect other Celestials or Outsiders (however, they cannot be banished). [0]
Cannot purchase any levels of Incantation Gift [-1]
Unnatural Features -3 [-3]
Curious [-5]
Vulnerability: Ethereal Silver (Occasional, x2 Wounding) [-20]

 



Celestial Elves [63]
Celestial Elves are still fantastic casters but have lost their ability to compartmentalize their mind.
Build
ST: -2 [-20]
IQ: +1 [20]
DX: +0 [0]
HT: -1 [-10]
Per: 12 [5]
Will: 12 [5]

Energy Reserve 8 (Magic/Divine Only) [22]
Doesn't Sleep [20]
Allies (Appears all the time, Summonable) [16]
Unusual Background (Celestial Lineage) [15]
Power Investiture (Celetial or Outsider of choice) [10]
Night Vision 4 [4]
Is affected fully by spells that affect other Celestials or Outsiders (however, they cannot be banished). [0]
Cannot purchase any levels of Incantation Gift [-1]
Unnatural Features -3 [-3]
Vulnerability: Ethereal Silver (Occasional, x2 Wounding) [-20]

 



Celestial Engagi [39]
Celestial Engagi are not as capable in flight nor do they have as dexterous feet. They can still move twice as fast as a regular Half-Engagi.
Build
ST: -1 [-10]
IQ: +1 [+20]
DX: +0 [0]
HT: -1 [-10]
BM: -1 [-5]

Flight (Winged -25%, Temporary Disadvantage: No Fine Manipulators -30%) [18]
Allies (Appears all the time, Summonable) [16]
Unusual Background (Celestial Lineage) [15]
Power Investiture (Celetial or Outsider of choice) [10]
Claws (Talons) [8]
Teeth (Sharp Beak) [1]
Size Modifer -1 [0]
Is affected fully by spells that affect other Celestials or Outsiders (however, they cannot be banished). [0]
Cannot purchase any levels of Incantation Gift [-1]
Unnatural Features -3 [-3]
Vulnerability: Ethereal Silver (Occasional, x2 Wounding) [-20]

 



Celestial Human [42]
Celestial Humans are very similar to other Half-Humans.
Build
30 points into ST, DX, IQ, HT, Per, or Will
-30 points into ST, DX, IQ, HT, Per, or Will
(Stat Ranges are adjusted from points you choose)

25 points to spend between available Talents. [25]
Allies (Appears all the time, Summonable) [16]
Unusual Background (Celestial Lineage) [15]
Power Investiture (Celetial or Outsider of choice) [10]
Is affected fully by spells that affect other Celestials or Outsiders (however, they cannot be banished). [0]
Cannot purchase any levels of Incantation Gift [-1]
Unnatural Features -3 [-3]
Vulnerability: Ethereal Silver (Occasional, x2 Wounding) [-20]

 



Celestial Saurian [73]
Celestial Saurian are still large and fast, but they don't have nearly the top speed of full Saurian and are somewhat more susceptible to disease.
Build
ST: +2 [18]
IQ: +0 [0]
DX: +0 [0]
HT: +1 [10]
Basic Move +2 [10]

Allies (Appears all the time, Summonable) [16]
Unusual Background (Celestial Lineage) [15]
Power Investiture (Celetial or Outsider of choice) [10]
Resistant (Metabolic Hazards +3) [10]
Damage Resistance 3 (Flexible -20%, Tough Skin -40%) [6]
Claws (Blunt) [3]
Striker, Crushing Tail (Long 1 +100%, Cannot Parry -40%, Clumsy 2 -40%) [2]
Reduced Consumption (Cast-Iron Stomach) [1]
Sharp Teeth [1]
Size Modifier +1 [0]
Is affected fully by spells that affect other Celestials or Outsiders (however, they cannot be banished). [0]
Cannot purchase any levels of Incantation Gift [-1]
Unnatural Features -3 [-3]
Semi-Upright [-5]
Vulnerability: Ethereal Silver (Occasional, x2 Wounding) [-20]

 



Celestial Troll [74]
Celestial Trolls aren't as strong or hardy as full Trolls, but are still able to recover from fights fairly quickly
Build
ST: +3 [27]
IQ: +0 [0]
DX: +0 [0]
HT: +2 [20]
HP: +2 [4]

Regeneration (Regular, 1 HP/Hour) [25]
Allies (Appears all the time, Summonable) [16]
Unusual Background (Celestial Lineage) [15]
Power Investiture (Celetial or Outsider of choice) [10]
Striker, Cutting (Tusks) [7]
Size Modifier +1 [0]
Is affected fully by spells that affect other Celestials or Outsiders (however, they cannot be banished). [0]
Cannot purchase any levels of Incantation Gift [-1]
Unnatural Features -3 [-3]
Ham-Fisted [-10]
Hideous [-16] (does not apply to any Trolls)
Vulnerability: Ethereal Silver (Occasional, x2 Wounding) [-20]

 


The Elementals

Aesthetics

All Half-Celestial/Outsider will have supernatural features that give away who their benefactors are. The tab below will give you an idea of what each character will look like.
Unatural Features
Half-Celestials
The Earth Shaper
Hair/scales are dark brown. Eyes are dark brown as well. Always seem to have a layer of dirt covering them.

The Frozen Depths
Hair is white, cyan, blue, purple, same as flame. (if scales or plates will be deep blue). Eyes are light blue

The Tempest
Hair is white and tipped with yellow and always stands on end. Scales/plates are also white tipped in yellow. Eyes are yellow.

The Eternal Flame
Hair is white, yellow, orange, red from root to tip. The colors will change as hair length changes (if scales or plates, those will be bright orange instead). Eyes are orange.

The Beastmaster
Hair everywhere. even popping out between plates and scales. Dimeti and Trolls will have extra shaggy hair.

The Warlord

The Gala
Vibrant and slowly changing eye and hair colors

The Divine Scribe

The Bastion
Golden hair, eyes, scales, and plates.

The Artificer
Hair, feathers, scales, eyes are brass colored and shiny.

The Protector of Nature
Hair is green and somewhat viney. eyes are green and skin, scales, and plates are brown and almost wooden.

The Trials of Man

Half-Outsiders
Invalids
Will be lacking a lot of hair. Very gaunt and sunken features. May have a slight smell of rotting wood.

Ethereals
Hair, scales, and plates will be silvery. They will almost seem translucent with a very slight glow to them

Enchanters

Benevolents
Hair will be almost golden. Skin, plates, feathers, and scales will be very pale. They will have an angelic looking appearance.

Chaotics
Hair is usually black or purple. Skin, feathers, plates, and scales are also usually black or red, but has been seen often enough in a variety of other colors. They usually have small horns and/or batlike wings