Secháemodh Geographic Location in Channel Cities and World of Ærnth | World Anvil

Secháemodh

This 6,000 square mile peninsula that sticks out into the northern portion of Clearwater Lake is the homeland and primary place of residence of the Secháemodh / Sibbicai peoples. They are a very reclusive race, to the point of not allowing anyone visiting by ship to leave the docks and enter the city walls, or to travel into the lands beyond. It is rumored that they also heavily patrol the northeastern border to keep out intruders (although it is more likely the case that they are just trying to protect themselves from the ever-present raiders of the Goblin Woods to the north and east of them.   The only non-Secháemodh that are ever reported to have been able to set foot within the Sibbicai lands and were allowed to return have been a few of the higher-ranking members of the Druidical Order, as this is the "Official Religion" of the Sibbicai people (although it is know that there are a fair number whose beliefs actually-fall under some of the other prominent religions of the world). The Sibbicai also have a very large mercenary army that they "hire out" to rulers who are willing to pay the high price for such disciplined and skilled soldiers on a short-term basis. A small contingent of the Sibbicai military also serves as the "Sacred Guard" upon the Sacred Isle that is the center of Druidical activity within the world (which is also located in the northern portion of Clearwater Lake).  
by Aaron Smalley
  Government: Matriarchal/Clannish- the "Great Mother" rules with advisory help from the "Pack Council".   Population: Sibbicai: 100%, others: 0%   Sibbicai- Trade Center, Metal Products, Glass, Ceramics, Spices, Dyes, Herbs, Furs, Leather Products.
Pop: 3,800 ??? (21,550 ???) [1,800 ???]     Return to the World of Ærnth, Channel Cities or the Éipláh Continent.

Cover image: by Aaron Smalley

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