Bilverton
Describe a settlement that is famous (or infamous) for its industrial activities.
This article currently deals with Bilverton as it was at the collapse of the Marivan Empire, some centuries before the “current” time in Challaria.
Situated close to the ore bearing Crags of Cranach, the town of Bilverton has a long history of metalwork and mining and a reputation for industrious tinkering and manufacture, notably of nails and chains. Following chemical discoveries involving some ores and Firestone at the nearby Crags of Cranach, it developed rapidly as a centre for the dying trade. This brought the town first riches and then notoriety as Lake Bilver, near the town became contaminated with the dyes acquiring a mottled green, red and blue appearance.Although the dyes are still produced and are a major source of income for the town, cloth is no longer dyed in Bilverton or the neighbouring areas.
Government
The town is run by its Guild Council, a body representing the trade guilds with voting rights proportional to the taxes paid by the Guild’s members. For more details on some of the Guilds, see below. The chair of the Guild Council is, in effect the mayor of the town and it's leader - but would never be acknowledged to be its ruler.
Industry & Trade
The main industrial base of Bilverton is in metal production, with Bilverton nails and chains famed for their strength and resistance to rust. This is supported by the local mining industry which also provides the raw materials for dye manufacturing, with Bilverton Blue rising to be probably the single most used dye across the Marivan Empire. The once mighty cloth dying trade, infamous for its effects on the local lake, has been eliminated, though the dyes are still produced in large quantity for trade.
History
The discovery of Firestone and iron in close proximity made Bilverton a metal working area from the earliest users of metal in Marivar . In the period of imperial expansion the town grew and prospered and its development of dying technology at the start of the Empire’s decadent period was the spur for further growth. The infamous “painting of the lake” some fifty years later gave the town its biggest set back, reducing the population by around 20% but it stabilised and continued to thrive despite the Empire’s collapse.
Guilds and Factions
As a town run by its Guilds, Bilverton has a rich range of Guilds details of some of which are given below:-<<<Insert Map Here>>>
Alternative Name(s)
The Noise
Type
Town
Inhabitant Demonym
Bashers (from the smithing trade), Lake Painters (from the notorious dying of Lake Bilver)
Industrial Diseases of Bilverton
Take my advice lad; ye forwant1 to work the firestone mines. Bilverite may pay better but ye forpay1 a too high priceWhilst its environmental sins have given the town infamy, with the work of the Dyers' Guild the lake is now generally agreed as fully restored. Bilveritis however remains a common affliction in those employed in the mining, refining and dye making trades associated with the mineral Bilverite. This results in a progressive tremor and mental deterioration, known as the Bilverton Shakes, and is linked to inhalation of the dust of Bilverite and the manufacture of Bilverton Green.
1 See Bilvertongue for this dialect form of the future tense.
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