Safehouse
Safehouse is part escape room, part mini-mystery, and part interactive fiction. While you don't technically have to solve the puzzles and mystery to escape, the adventure does reward your more inquisitive endeavors; to find out what exactly is going on you'll need to explore your surroundings. Any part of this article may be a clue, and by solving the puzzle you should be able to figure out who you are, why you're here, and where a certain important object is located.
How To Play
All you really need is yourself! However, a pen and piece of paper may be useful for notetaking as well as keeping track of stats. For timing, I envisioned this to take a couple hours, however it could take less or more time depending on how you play. You can look to the sidebar for how to set up your paper, as well as a couple general hints if needed, and when you're ready go to the first room to start exploring.Set Up Your Paper:
Make sure to save some space for notes on your paper if you plan on doing the puzzles.
*hints (scroll down only if needed)*
1. There are seven descendents of the High Lord of your House (including the deceased), so there are seven names to look for.
2. In arranging memories, also look at the names.
3. For some odd-sounding phrases/sentences, it may be helpful to look them up.
4. Some of the puzzles are cryptics.
2. In arranging memories, also look at the names.
3. For some odd-sounding phrases/sentences, it may be helpful to look them up.
4. Some of the puzzles are cryptics.