Humanoid in form with two arms and two legs.
Lucky. When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll. Brave. You have advantage on saving throws against being frightened. Halfling Nimbleness. You can move through the space of any creature that is of a size larger than yours.
Growth Rate & Stages
Reaches adulthood around the age of 20 and can live well into a second century.
Civilization and Culture
Major Language Groups and Dialects
2' 7" - 3"4"
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