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The Laws of Aspiria
1. There is magic, and magic is largely everywhere!
2. Magic is the innate energy of the world, the sort of spirit energy that occupies even animals, plants, and mineral.
3. Most people have the ability to at least learn magic or even to harness it in some form.
Cosmology
The Divinities of the High Heavens were able to slay titans that threatened the cosmos long ago. It is on the corpse of one such monster that the world, Aspiria, came to be built.
Principal Geography & Features
The geography of this world is varied, just like our own world! Halinor is the starting continent and covers a vast swath of land, climates, and regions. Multiple kingdoms great and small can be found here. Other continents exist, of course, and smaller islands as well.
Initial Active Setting
The game will begin in a relatively small place, a lake-side village known as Laconia that has seen better days. They will explore the lands around this city and expand outward, crawling over the continent and world in search of answers to questions and solutions to problems.