Schuttarch
Schuttarch, the second major continent of the world, is a vast and unforgiving land defined by its rugged landscapes, towering mountain ranges, and ancient ruins of forgotten civilizations. Unlike the lush expanses of Asiendal, Schuttarch is a place where survival is a daily battle, and only the strongest endure. Its people are known for their resilience, martial prowess, and indomitable spirit.
Geography and Climate
Schuttarch is dominated by mountainous terrain, deep ravines, and treacherous passes. The Schuttarch Mountain Range stretches across much of the continent, forming a natural barrier between its various regions. The continent is prone to extreme weather conditions—icy blizzards in the north, scorching wastelands in the south, and temperamental storms across its central valleys. While much of the land is barren and rocky, patches of coniferous forests and alpine meadows provide some refuge for its inhabitants. Despite the harsh conditions, Schuttarch boasts breathtaking landscapes: towering cliffs that kiss the sky, deep caverns filled with luminous crystals, and ancient fortresses that stand as silent sentinels of forgotten ages.Inhabitants of Schuttarch
Schuttarch is home to many races - The Raathegn, the humans and humanoids and to two of the most interesting races: the Ironhelm Dwarves and the Goliaths. These reclusive yet formidable people have adapted to the continent’s relentless conditions, forging unique societies built upon strength, honor, and survival.Ironhelm Dwarves
Nestled deep within the mountains, the Ironhelm Dwarves are master stoneworkers, blacksmiths, and artisans. Their fortresses are nigh impregnable, hewn from the very bones of the mountains they call home. Unlike their Asiendalian kin, the Ironhelm Dwarves prioritize martial discipline over trade, ensuring that every citizen can wield an axe or hammer in times of war. Their governance follows a strict hierarchy led by a ruling council of warlords and master craftsmen.Goliaths
The towering Goliaths roam the high peaks and wind-carved valleys of Schuttarch. Fiercely independent, they live in small nomadic tribes, moving with the seasons and the game they hunt. Their society is built on the principles of endurance and strength, with leadership determined by trials of combat and survival. Though they lack the technological advancements of the Dwarves, their raw physical prowess and deep connection to the land make them formidable warriors.The Neutral Grounds and the World Council
Schuttarch is also home to the Neutral Grounds, a diplomatically significant region where the World Council holds its assemblies. Located in the continent’s central plains, the Neutral Grounds serve as a politically neutral zone where nations gather to negotiate treaties, settle disputes, and discuss international matters. The Council Hall, an architectural marvel blending the craftsmanship of multiple civilizations, stands as the heart of the Neutral Grounds. Embassies of the world’s nations, luxurious residential quarters for dignitaries, and vast gardens for cultural exchange surround it. To maintain peace, a multinational force safeguards the grounds, ensuring that even the fiercest rivals can engage in dialogue without conflict.Ruins of Lost Civilizations
Scattered across Schuttarch are remnants of civilizations long gone—massive stone citadels swallowed by time, labyrinthine tunnels leading to the unknown, and cryptic inscriptions hinting at forgotten legends. These ruins attract adventurers, scholars, and treasure hunters, though many who enter never return. Some believe these ruins belong to the precursors who once ruled the world, while others claim they house unspeakable horrors waiting to be unleashed.Role in the World’s Power Struggles
Though Schuttarch remains largely neutral in global conflicts, it is a land rich in warriors and strategic strongholds. Its people are often sought as mercenaries or allies in times of war, and the fortresses within the Schuttarch Mountain Range are nearly impossible to besiege. While the continent itself does not partake in direct governance of the world, its warriors and sages hold considerable influence across various factions.Conclusion
Schuttarch is a land of extremes—both in its harsh climate and in the unwavering resilience of its people. From the mighty fortresses of the Ironhelm Dwarves to the nomadic strength of the Goliaths, from the hallowed halls of the World Council to the haunted ruins of a lost age, the continent is a testament to endurance, mystery, and power. It stands as an unyielding force in the world's balance, a place where only the strongest and wisest can carve their legacy.
Type
Continent
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