The Hands of Dawn

In the night they sneak through the allies of Second Dawn casing their targets before striking. No noble house, a military outpost, or wizard's laboratory is safe from them. When the leadership of the Hands of Dawn wants something or gets the task to procure something, they will find a way to get it.
The notorious thieves guild centered in Second Dawn is known for its absolute precision and seemingly unstoppable way of stealing anything from anyone for anyone as long as the price is right. Their members get recruited from a very young age and trained rigorously before they even get a chance to prove how good they are. The guild specializes in thievery, pick-pocketing, and safecracking. Any form of violence is seen as a lack of skill to remain undetected which means that robberies only seldomly occur.    However, of course, the guild also deals in matters of smuggling contraband, drug trafficking, blackmail, and infiltration. Nevertheless every member of the thieves guild would see himself as honorable putting the line at murder or slavery as such endeavors are seen as gruesome acts without honor.   The guild is let by the master thief Klaus Hagen  who has built this criminal syndicate from the ground up and rules it strictly but according to its members fair and in a fatherly manner.

The night is darkest before dawn

Type
Guild, Thieves
Leader
Leader Title
Location
Controlled Territories

Articles under The Hands of Dawn