Dagangaror Settlement in Adventures in Valerick TTRPG | World Anvil

Dagangaror

As you enter the caverns, leaving behind the burning shrine to the Fell power of Gulagor, and all the felled yetis in your wake, you enter a long cave, seeming to stretch for almost half a mile, though it turns and begins to ascend slighly as you travel. It is dark, the smell of damp stone heavy and pungent, the slight drips of water that occasionally fall echoing and ringing in your ears. As you turn another bend however, the tunnel suddenly widens, revealing to you a large open cavern, with the obvious remains of structures all about, this circular cavern opening into other hallways, where the stone floor bears markings down its center, the slight remains of what perhaps could be dividing lines to direct flows of traffic. As you explore the cave system more thoroughly, you come across evidence of ancient people, bronze artifacts, pick heads, axe blades, small hand tools, bits of jewellery. Some bits of stone tablets with writing and iconography on them. One in particular, a large tablet in the first chamber, as you inspect it, is written in a sort of Proto-Dwarven, but you manage to puzzle out the large main word. Mir'duni. As you explore the caverns and chambers of what you can tell was a once well poplated ancient mine of sorts, and eventually you find the last face and beginnings of the tunnels where the mining operations were housed. It is then you truly realize what you have stumbled upon, for the ore here, its silvery sheen, yet the way it sparkles and glitters when struck by light, with slight colorations, subtle, hidden, show up. This was a mithrium mine, and that means, even if but a small amount remains here in this deposit, this place is worth a king's ransom. You are rich, provided you survive your battle above in the ruins of the watch tower with the chimera.


Dagangaror, the new name for the settlement founded by the Exemplari band known as the Sentinels, is a booming mining town, a prosperous Mithrium Mine. In three years since its founding, it has vaulted into the most powerful and influential settlement in the Silvine Highlands, and one of the three seats of power that make up the county's ruling council, along with Thresher Banks and Silver Point.

Dagangaror was founded and built with heavy respect and care, as it was built amongst the ruins of an ancient proto-dwarven mining city known as Mir'duni. The Sentinels have founded momnuments and kept an entire district, the one with the most intact buildings, closed for careful restoration and stabilizing, with the intention that by 1577 it will be open to careful guided research tours, a living museum of sorts, to really learn as much as can be gleaned about socieities before the Sundering, before the world broke. This research and restoration is of course headed by Fizzelle Von Boom, ever the academic even with her proclivities for research and science of a volatile and explosive nature. The gnomish artificer has taken this as a great project of personal pride, for though the remains do not tell a complete story, Mir'duni did have evidence within it of the fall itself, skeletons of proto-dwarven warriors, their bronze armor mostly intact, as unlike iron it would not rust away to nothing, entangled in great combat, showing massive injuries on their fossilized bone structure, with strange and twisted beasts, fell creatures with two many legs, broken and utterly deranged skeletal structures, creatures the size of a horse or bear. The conflict can only be understood in the most bare sense, but that is enough to understand why Mir'duni ceased to exist and lay hidden away in the mountains, waiting to be rediscovered.

There is still much to be rediscovered, many caved in tunnels, with signs that the collapses were orchestrated, likely as a defensive measure as sections of the city became overwhelmed. Excavaution of these is to be done, but will done with great care, in case any of surviving population of the beasts that ravaged the settlement all that time ago yet somehow survive deeper in behind these caved in routes.
Founding Date
5-4-1573
Type
Town
Population
3481

Comments

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Aug 14, 2023 00:50

Interesting pre-fall ruin now part city and museum. Nice work.

Aug 14, 2023 01:13 by Keon Croucher

Full credit to my dnd party on this one, they bit that hook and honestly decided not just to stick their names on it, they wanted to be major players, movers and shakers in the settlement they were founding. So I can't take to much credit. It was a team effort, I provided the moment, the scene, the setting and the opportunity. They took it and have been (and continue to be) running with it full bore :)

Keon Croucher, Chronicler of the Age of Revitalization