D0 It With the Lights Off by Finnan | World Anvil
Automon 22nd

D0 It With the Lights Off

by Finnan Baltheir

Absolutely everyone here has darkvision aside from myself. I'm currently exhausted and I am running as hard as I can through a mushroom minefield where every fungus can erupt at any moment causing us to hallucinate. All the while we are trying to save Sylvar's twins; they are alive but currently being attacked by the same hidden figures that had assaulted us in the forest outside. Although trying to trap these pitch black fiends in magic seem to be challenging, we did manage to attack waylay their advance and beat down the monsters enough to allow Sylvar's siblings to retreat. After dispatching our assailants we ran out of the cave with great haste.
 
Omar created a tower for us to rest in for the day as we head back to Sylvar's home; we had a lot to talk about. Although he had a story to share about suddenly having siblings due to screwing around with the fabric of time with the aid of that god we encountered, I know I was upset that Omar didn't even think to say goodbye. We aired out a lot of pent up feelings we had held onto for a few weeks. Regardless, I'm really happy Omar is back. We pass out for the night and it is a relief that we are able to sleep soundly and comfortably in the middle of the woods. Oddly though, most of my companions are adamant about going back to that cave and I have a weird feeling it is because they want some of those mushrooms that made us inebriated. After some pickering I drop the issue and we have some Hero's Feast and head out.
 
Not long since embarking on the return journey we see a green dragon drake crash through the trees as it is fighting something. I ran up to have a peak and of course the creature it is fighting is a god damn hydra. Out of reflex alone we decide to fight the hydra, but for all we know that green drake probably pissed off the hydro for no reason. The fight doesn't last long, with the aid of our group the green dragon manages to slay the hydra with speed and efficiency. We finally return to Sylvar's home and I get the local alchemist who may know something about the mushrooms to break my friends' addiction.