God Juice, and other wild stories from my pilgrimage thus far by Finnan | World Anvil
Sat 13th Mar 2021 07:55

God Juice, and other wild stories from my pilgrimage thus far

by Finnan Baltheir

We started off in the Creepy Trunk Inn, in the city of Myrefell, and the region is on lockdown by the magistrates orders.
 
A little drunk from "Paladin's Bane" wine spirits, I played bagpipes to some degree of success. Suddenly a man rode up to the clearing outside, wounded, and choked out the words "goblins" and "centaur" before collapsing. As a group we decided to stride out of the city and investigate the weird attacks on the road.
 
The gang investigate the attacks on Traders Road through the woods. Goblins attacked and overwhelmed the group and a traveling merchant family, but only until centaurs rushed forward and fought back the creatures. After we fought back the hordes of goblins we were invited to the centaur camp. They treated us to mead and stories and their leader sent us on a mission to sack one of the goblin encampments.
 
Snaking through the woods we find the camp and rapidly descended and assaulted the goblins late at night. It was a struggle but we eventually dispatched the group of monsters and took the camp. The next day we decided it was best to rush back to the city of Myrefell for the festival.
 
Upon arrival the magistrate showered our group with extravagant gifts and hospitality. When we took our leave we were immediately swept up into the festival as the mob knew of our deeds almost exactly. The whole city was in festival and Omar wasn't having any of it and tried to escape. As he gave Fitz the slip, I decided to play a trick on Omar and rope in hundreds of people into a massive hide and seek event.
 
Caldera unfortunately had a rough night...
 
Magistrate Solania
 
 
"Avon's here, we gotta go"
 
 
Yhara of the Seasons - Guardian of Tupelo
 
 
Saw Seyloon fight Asmodeus and I played "Peggy the Whale"
 
 
Back to note taking after a basilisk filled mine.
 
 
We just picked up the reward from Tisren after investigating her mine, and right now the only lead we have is a whore working at the Siren song. Shayola should be working their in the morning and hopefully it isn't super busy.
 
However, as the night progresses, Caldera and Sylvar began to challenge each other to see who is stronger. Fitz takes the advantage and while everyone is distracted he rushes up the stairs and gets into Shayola's room. Aside from finding smut, explicit love letters and perfume. Then, Fitz looked through the desk to find a drawer with a false bottom. Inside there was a sending stone, but Fitz can't tell to whom. Without knowing more Fitz left the item, put the room back as best he could and took off.
 
There's been an attack on several noble families and our group wanted to investigate what is happening. To get an in with the nobles of Bleakburn I threw Ether through the second floor window of the town hall and Sylvar proposed our group to be guards to the nobility and track down the threats. We first talk to Hartcaster family and found out that the lords sun Aurnel was to be wed to the princess that was murdered on a boat. We also met up with Lady Azure and her family speaking of the same tasks. Also J Company is the mercenaries that Sylvar hired to make us look more professional.
 
Sadly we had another member of our group taken captive; it was Ethar. For whatever reason, Ethar was thrown in the dungeon beneath the town hall. Our group had to sneak and disguise our way into the basement. Unfortunately none of us have the ability to open locks so between I heating the metal and Caldera swinging away we broke into the dungeon and rescued our companion. We made a break for it and feel like we got away without being noticed of our crime or followed.
 
Hey, I own a cart? I forgot about this. We leave town quickly from Bleakburn to Berem using my cart (pulled by two donkeys: Slap and Cheeks). We leave town and 30 minutes out we discover that Aurnel Hartcaster, the son of the noble lord who has given up a quest, has stowed away in my cart to join us on our adventure. He wants to make sure we discover who is behind these noble murders and the slaver ring. Shockingly we get distracted by a red-neck, backyard, proving ring and Caldara joins in to fight challengers. It was close but Caldera manages to steal victory from her opponent. We collect our winnings, speak to some of the locals and head back onto the road to Berem.
 
Sylvar got stollen by a tree ent...can't really make that clearer. Tracked him down to a halfling logging community. It's a group of halflings that are here on contract from Bleakburn to gather resources. Belvon Gammridge and his brother Galvon, work for the city of Bleakburn supporting a logging deal at the southern edge of Tuppello. for the last 3 weeks they have been attacked constantly by denizens of the forests. They have been worried about creatures and "deamons" that patrol the woods; superstition stories were all that they were told before coming here. Farm: Marwrick, Danras, Irapher. They also discussed how Bleakburn was hit with a nasty plague 30 years back. Halflings took a massive hit to their population. Unfortunately, it came to my attention that it was common for families to leave their children in the woods if they came down with the plague; this was identical to what I was shown during my time with the goddess Yahara a while ago. She shown me being left in the woods by my parents because I was sick. I lost my cool. Revelations aside we brought the halflings out of the Tupello woods and sent them back to Bleakburn.
 
Although still reeling from the realization that I may have been left to die in the woods by my biological parents, we had an unfortunate encounter with a tree-ent with three skulls on it's trunk. The creature was dispatched speedily enough however it summoned two additional ents to fight in its stead and the battle caused several trees to catch fire. We fought hard but were unable to beat back these ents however the forest has come to their rescue and the crisis was averted. After saying our goodbyes to the murder-woods we get back to our cart and continue on our quest.
 
Finally we are starting to put distance between us and Bleakburn. It's been a few days on the road so far. I've started to make friends to Hurm, our odd companion who hasn't spoken much. His mannerisms have been strange, barbaric, but he has a friendly demeanor. After some conversation by the fire I've decided to help him with speaking common, etiquette and other aspects with integration into society.
 
However, joy bursts from my body as we are going to meet Sylvars family at long last. I can't wait to see what kind of people Sylvar's family are.
 
 
Caldera, myself and Arnel are now snooping around Sylvar's family home to find his room. We started snooping through one of the bedchambers. We found letters corresponding with Norwitch. Oh and lo we find an elk stuffy named "Arnold". Sylvar was none to pleased and after a considerable amount of teasing I relinquish the stuffy and we continue our investigation in the matter of the two missing siblings. One weird thing we realized is that the sky has been dark for about a week... some of us believe it may be related to travelers that have come down from the north. After 2 awkward meals with Sylvar's family we set out in search in the morning. I'm really confused why Sylvar's family is not too concerned about their missing family.
 
 
 
 
We finally happened upon a region of the forest late at night. Some of us were being attacked by creatures in the middle of the woods, but we couldnt see them. As Sylvar was speaking with a snake nearby, I happened upon a large green dragon named Bimirax and had a conversation with them. They mentioned that there was 2 twin Iladrin elves trying to hide from "hunters" in the woods nearby. As we continued searching we ran across an old friend; our dear friend Omar was searching in the same woods as we were for the twins. Unfortunately we had no time for being caught up in the moment as we are assailed by dozens of large spiders.
 
 
 
I've lost a bit of memory...ow my head. All I can see are clouds of mushroom spores, dank and slimy cave walls and Caldera is mad at me for some reason. I hear my name being yelled over and over so I run down the caves winding, uneven, pathways and managed to reconnect with everyone as we are attacked by invisible stalkers once more.

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