Your Package is Tight by Finnan | World Anvil
Sat 22nd May 2021 11:13

Your Package is Tight

by Finnan Baltheir

I had a feeling that "Package", name coined by our group for the girl we were smuggling to the port town of Barem, would be the same girl that our princely companion was looking for. Furthermore, they are still alive AND they are the daughter to baron Slatebrand. Aurnel looks overwhelmed with emotions learning that the person he loves is still alive. Without wanting to burden him further I speak with Omar and decide to get some food at some local tav-OHMYGAWD it's called "The Sultry Seagull!". IT HAS A SEAGULL IN WOMEN's UNDERWEAR MOUNTED TO THE WALL! Fans you have no idea how exciting this is, forget about what's been happening lately, forget all that, this bar has a MASCOT and sea shanties. The tavernkeeper gives out menus on shaved bark and colouring pencils to fill in our orders! Omar isn't as excited about this as I am but this is a first for this wandering halfling. All said the food is average. As we are trying to speak about what's happening within our collective group a couple of sailors slam into our table as they fight over a float. I knock out one of the sailors and the other calls out "PUB FIGHT!!!" and the full tavern broils into a massive fight.
 
Omar quickly uses his magic to slide out of the bar but I manage to knock out a couple of the patrons before rushing out of the Sultry Seagull. I was able to apprehend a flute from one of the attackers, I'm not sure what it does aside from being a flute but I consider this a fair memento to a fun supper in Barrem. We head back to the inn our companions are staying at and Omar is interested in identifying a dagger that was removed from an assassin who tried to kill Sylvar's siblings. Unfortunately we find another roadblock in our path for knowledge as somehow a powerful wizard has put an enchantment on the dagger to prevent us from identifying the object. The only details that Omar was able to uncover was that the dagger has enchantment, necromancy, divination and evocation magic associated with it. Sylvar unfortunately also touches the dagger and gets their mind abducted by the power within the dagger. After a lot of ominous staring Sylvar was back to us as he once was and sheathed the dagger out of sight. This was uncomfortable. There was some information given about two evil deities, one of darkness and the other of trickery, but only further investigation will reveal more.
 
The boat captain should be arriving soon, Omar just messaged me, however I am currently on my way to see the master of Barrem, Lord...Bodega? Anyway, the plan is to get some information out of him about Slatebrand as he may be the most knowledgeable about the person in question.
 
Ok so I tried to stir the pot with Lord Bodega and Lord Slatebrand and I'm not sure if that was effective or not but now they know my given name and what I look like so this has gone terribly awful, hopefully the encounter with the boat captain goes better.
 
And the captain wont give up any information, Sylvar tried, but then Hurm decided to go up to the boat and now he's on their ship. Alone. This is exciting times, fans, as we may have yet another companion abducted yet again!