Addendum: Of Infinite Pools of Living Liquid, Dark Visions, And a Growing Fog of Evil by Tuath | World Anvil

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Mon 2nd Nov 2020 08:09

Addendum: Of Infinite Pools of Living Liquid, Dark Visions, And a Growing Fog of Evil

by Tuath Dé Danann

In the rush of daily violent activity, it is time to take a quick pause to share my increasingly difficult internal battles with darkness. As you all know, when fighting the oozes (oozi?) in the evil Dwarven Temple, one dropped on me in an especially drippy way and not only did I get some of that shit in my eyes, I managed to aspirate some as well. Baric managed to heal my external wounds, and later attempted a ritual to free me from the ensuing symptoms, but I feel the connection to a dark plane growing stronger. I have described the occasional bouts of searing pain followed by gaps in time for which I have no reckoning. You all have seen me during this time so I am confident I'm not doing anything externally, but it may be that I am engaged in battle in some other internal space. It penetrates my consciousness, then recedes back. I cannot say if it recedes because of my attempts to force it away or because it decides to pull back on its own.
 
I have also previously shared that my nightly meditations -- which roughly equate to what you all would call sleep -- have been troubled over the last month or so. What has changed recently is the increasing clarity of the visions that force themselves on me, which I will now do my best to explain: I find myself looking out over a dark, bubbling, infinite pool of living liquid. There are no landmarks. No trees, no mountains, no buildings, no horizon. Just a dark, misty fog that licks its tongue into every corner of this world and lingers upon the pools of evil that spread in every direction. It is a place devoid of all but the bubbling, dark pool, the malingering mist, and the evil that penetrates all.
 
The pools harbor intelligence, though maybe not in the way we would typically define it. Its specific intent is undefined; but I know in my bones that it is evil. I have been growing in my ability to reclaim my meditation space from it, but that is countered by the increasing clarity of the visions that haunt me, and a sinking feeling that it is choosing not to battle back for the moment as I learn push it away.
 
I spoke with Oz, who had the most interaction with Norbus And Dweedle-Dum, to see if there was any connection to the Dwarven temple -- overall the sense is that it is distinct and separate from the ancient Dwarven Evil, but perhaps the slimes reclaimed that space for an even darker, more ancient evil.
 
I have no outward reason to suspect it is (as yet) looking to claim space in my waking consciousness. I have not felt myself to be changed, nor have I felt any actions I have taken are incongruent with who I am. But should the moment arise where it attempts to penetrate my thoughts and my will while awake, I will alert you all, and you will need to take whatever action you deem fit at that time. At the very least, I will separate myself from the party to seek advice in a city. But should you conclude that it has wrested control over me, and that there is no hope to separate it from me, you will have to dispatch me lest I become an abomination. (Noting that some already find my abominable.) Also, if that occurs, I must remember to tell Baric that my religion forbids the burial of bodies because that would be funny.
 
Meanwhile, I remain hell-bent upon clearing this stronghold and giving it to a band of dwarves to maintain -- with the only request in return that they safely harbor the townsfolk should the dragon attacks precipitate an evacuation. It would be a quadruple-win:
1) Dwarves return fortress to former glory and reclaim the rights of their heritage
2) The townsfolk have a safe place to which they can retreat
3) The dwarven presence would provide the townsfolk with significant defensive aid, which I suspect they would need
4) Fuck Harbin Wester.
 
In between now and then we will be clearing the remaining fortress, rescuing the erstwhile rescuers from capture, flying like the wind to meet with Dwarven leaders, and finally collecting payment on this job.
 
Darkness may blanket my horizon, but there are blue skies above right now and swift action has never been more called for.

Continue reading...

  1. Taking Umbrage with a Hill
  2. OF Dwarves and Underground Evil Temples and Slimes
  3. On Death and Dying and Evil Dwarven Oooze
  4. Of Running Away and Running Errands: Chapter Five in the only True and Accurate History of the Band of Adventurers.
  5. Of Dwarves and Orcs and Death and Arrows and Axes: Chapter 4 of The True and Accurate Version of the Continuing Adventures of the Ever-Evolving Party
  6. Of Supplieses and Surprises: Chapter 5 in the ongoing True and Accurate account of our band of brothers
  7. Of Dragons and Dwarves and Destruction: Chapter 6 in the continuing True and Accurate Tales of the Band of Adventurers
  8. Of babysitting shithead uppity dicks and baffling failure against new Foes: Chapter Seven in the continuing saga of the Ruckus Crew
  9. Of Disaster and Running Away for a Second Time: a repeat tale of Best Laid Plans, Damage-Proof Critters, Repeated Failure, and Tucking of Tails
  10. Of Information, Silver, and Revenge: Changing plans and getting our own back against the bitey creatures
  11. Of Reckless Abandon, Reckless Endangerment, and some Very Fine Days in the Forests and Mountains
  12. Of Scouting and Orcs and Scouting and Bears and Scouting and Giants and Scouting and Hobgoblins and Scouting and Goats and Scouting and Chimneys and Exploring and Spiders
  13. Of Undead Hordes and Almost Dead Adventurers
  14. Of Saving Humans, Swatting Mosquitos, "I'm not Scared, You're Scared" game with Banshees, and Harbin Fucking Wester
  15. Addendum: Of Infinite Pools of Living Liquid, Dark Visions, And a Growing Fog of Evil
  16. Of Tracking and Human Trafficking and Things That Never Die
  17. Of Moss Terrors, Monsters with One Body and Two Heads, and Monsters with One Head, but Two Bodies.
  18. Of Breaking and Entering, Obstinate Dwarves, Fighting Outside Our Element, and Pillow Fights with Critters that Don't Die.
  19. Of Long Rests That Really Aren't All That Restful
  20. Of the Search for Things that Burn, and the Search for Things to Burn