This one was a large mission. Not because of the contents of the mission but more so the amount of luminaries that were hired. The mission was just an Eden research group called, Mynus Laboratories: The Owlchemists of Eden, Specialists in Planar Travel and Other Theoretical Interdimensional Research, to help protect them in the event that their research missioned failed. It was clearly needed as the researchers are pale and clearly have not been out in awhile. In fact we headed out at night since they're so fragile and skin sensitive that the sun would burn them badly. Also, we were headed to the explosion point at the center of 3 points of energy, the same locations as the famous Obelisks the Luminaries have been chasing for awhile. The heads of research were a bald tabaxi named Geek, pronounces Yeek and Evan Zoch, a Loxidon.
Alright, the team though. First of the new faces is Tyrannus, a 6'6" tall green spiked lizard folk with many glowing runes on his body. He sees quite prideful. He holds quite a bit to titles. Annihilator, destroyer, heart breaker, other death and destruction things. Next is Jel, 5'5" changeling in a red dress with blue glowing eyes. Clearly a magic caster. Last of the new faces is Montrose Agthanis, a red tiefling with black hair with white tips. He's heavily tattooed in infernal and wears a great coat. He's fancily dressed much like Midas was during last month's dragon mission.
The rest of the group consisted of Liberty, Old Man Mason with his white dreadlocks, Glaw, Ilelynn plus Fred, Romilius, and Mushroom who was wearing Tori No Yoroi. I'm a bit worried for Mushroom. She doesn't seem to be herself after the dragon mission but I'm sure she'll get through it. She's been a Luminary longer then me.
The actual mission though. It was like a cruise on the ship, Might of Mynus. The dinning hall is really pleasurable. The music, memorable. The people, friendly. My companions in the hall, Tyrannus, Old Man Mason, Mushroom, Montrose Agthanis, and Mushroom, joys to be around. Tyrannus the Indomitable is full of stories. He has apparently beat 7 enemies at the same time although I, Mason, and Montrose think they may have been goblins. Montrose is clearly of a higher standing. He's a perfect foil to Tyrannus. Old Man Mason is a pretty happy guy. Despite being at sea he seemed to enjoy himself greatly. He took up Jules', a tabaxi girl, drinking challenge. He may have lost the the rest of the night was a joy.
It was even better when a researcher named Fang asked us to deliver a love letter to his crush Merri, a Tabaxi with White Fur and a grey dress. The Loxidon was attempting to woo a girl who already had another date, a large orange gold Leonin named Cravis. Regardless, Mason and Montrose and I come up with a plans to help him out. While Tyrannus was drinking Cravis' drinks and deems him more worthy then Fang based on size, Mason and Montrose contemplate pushing Cravis off a ship. I may have offered more ideas including pushing Cravis off, switching Fang's bad letter to be Cravis' and writing a new letter for Fang. In the end, Tyrannus just announces that we are searching for Merri. She shows up and Montrose makes Cravis out to be a suspicious person. In his story, Cravis the reason the Luminaries are here. A murderer who kills women, children, and dogs. Fang on the other hand is now a sleeper agent for the Luminaires. Merri is directed to head to fang and she gladly does so. I don't blame her. If I was told all that I would be avoiding that person too.
Well, after sending Merri off to Fang, Montrose escorted Cravis out along with Mason. I went to grab a few drinks and then there's the sound of a fight outside and I walk out to Old Man Mason, Montrose, and a crying, slightly bruised, Chavis hugging. The rest of the party also showed up, drawn by the sounds of combat. The night ended with Glaw healing Cravis's punched out face and one too many drinks on my part.
The next day was the actual mission but compared to Praxalandos, it was much more lack luster. We saw a storm form in the sky and a deep whirlpool open down below. A sea serpent emerged from the whirlpool and an air tempest creature up in the sky descended. The ship was torn apart as the researchers try and send mithril grappling hooks up into the sky. Some of us are sucked down and others are sent up into the sky. I was sent up and I found my opponent with the tempest creature made of thunder clouds and lightning. A glowing essesnce seemed to power it's center and lightning escaped it's skull like face. The clouds froze up, held together by whatever magical force this creature held.
The fight against it though, was hard but not a balancing act for me. Mason became large and started punching it, Glaw used spells and his strength, Romilius his own magic, and Mushroom sent magic missiles into it. I spent the fight harvesting multiple mithril hooks. As I learned beforehand, mithril is an effective weapon against such magical creatures. The fight seemed hard for the others though. Romilius went down and I think Glaw, Mushroom, and Mason were the same. In the end I beat it to death with a mithril hook that flew up with us from the ship. As I took it's essence from it's form on the hook the clouds began to unharden and we fell to the ocean below where we were rescued by the researchers. I did grab a few more hooks for a total of three.
This mission, was hard but not anything too difficult. It was a cruise. The mission paid well though. The scavenged mithril hooks, 300 gold, and an interesting power that the storm stuck with me. I don't know how effective this power is but I wish to use it. Something else to try with my new found strength. I'll keep a hook around but for the other two, they will make great weapons. The world knows I need it and so does everyone else.
Grab 3 mithril Hooks. Gain 300 gp. Boon: Eye of the Storm, Once per short rest you can cast absorb elements.
Session 6
Damage Done: (Has Resistance Nonmagic) +6/+2, +0/+5, +2/+2, +0/+11
Damage done by Allies:
Damage done by Enemies: +4, +6, +5, +5, +4
HP Healed:
Times Down:
Natural 1s: 1 to attack with heavy crossbow
Natural 20s: Nat 20 to save on lightning
Level up to 7. HP Roll +12