This entry is a happy one. The damn Volley Crossbow for the Luminous arms is finally done. It’s been nearly four months but its done. At long last! I think I’ll be working on more manageable weapons now. It took too long to source the parts needed for the mechanical mechanisms. The hand crossbow was pretty fun to make. Maybe I’ll make another one.
Anyway, this mission saw us heading back to Morgannwg to go kill some monsters. We arrived in the Golden Shores where we departed for a farming town further inland.
Team for this job is Leo, Ilelynn, White Sun, and myself. A newer Luminary, Int, a mechanical warforged also joined us. The man? No machine? I’ll say he for now. He was dressed in splint armor and had a helmet with two minotaur horns. He's already well equipped with dark iron weapons and magical weapons. Then again I suppose that’s expected of someone from the Savage Wastes. They must be prepared for the horrors of those sands.
The start of the mission was fairly eventful. Leo drank some green glowing alcohol and started glowing a similar green. She got absolutely hammered. One swig and she was drunk. I think I should try and find her sometime. Share a drink or something. I don’t think she’ll let me but its worth asking. The captain had a few words with her too but I don’t think she’ll change any time soon.
When we arrived at the village I honestly thought something was wrong. It was late evening but there were no lights from the town or people anywhere. Even the guard posts were left unmanned. The animals are still in their stables and unattended. As it turns out the entire town’s population was gathered around a tavern called the Giant's Hobble. They were listening to a halfling female bard is recounting tales of a knight defeating great monsters with the aid of the luminaires. The actual knight was preforming on the same table with the bard. To get things started, Leo suplexes the table from the rafters to get the knight's attention. It wasn’t the most orthodox way but it worked.
The knight's name is Ledric the Leader, the halfling is named Stanza. Here we learned that we are going to fight a large night sky colored blob giant that sucks the life out of the creatures that touch it. We had to get Ledric to look good so we had to leave the last shot to him to finish off the creature. Everyone else seemed annoyed but that’s just how things are. To get some good information we moved out to preview the battlefield before the fight the next day. The area is filled with large black and white naturally forming spikes. The white is actually large stools on the stones and considering some of the stones were 30 plus feet, the creatures that deposited them must have been pretty large. Leo deduced that they should be human sized but that they were avian in nature. As we snuck further in we came across some tar. It’s necrotic to the touch. Turns out our opponent would be a dunewick giant. After that information, we returned back to the tavern and retired for the night.
The next day, we tried to leave a crowd tried to come with us. Pretty sure it was like half the population of the village but White Sun convinced most of them to stay home. Only the brave ones came along. Brave being mostly those who don't have families or young kids so only around 30-40 people. Along the way we were stopped by some large tar covered harpies but we scared them off. By we, I mean mostly Ilelynn. The crowd kept following but under the Ilelynns spell so we would remain undetected. Well, mostly everyone aside from Ledric. He was stomping along trying to look cool but he was really the only person making a lot of noise.
Eventually we arrived and found this large, giant with oozing blobs of that necrotic tar. It did look like the night sky, a dark black and purple with bright sparkles in it. If you excluded the skeletons in it you might have even called it beautiful. Unfortunately we did eventually end it. Int went down but luckily he was the only one to go down. That creature really did a number on them. Luckily I positioned myself to be mostly safe but I did get hit with some of its narcotic sprays. It stung but it wasn’t too bad. Barely an injury. White Sun eventually delivered the final blow and called Ledric in to finish it off. He didn’t actually hit it though. Instead it bled out, dissipating into a sky, making it look like a clear starry night for a brief moment before vanishing. We still got paid pretty well too. Oh and we did kill the harpies. They came back to fight us but they died pretty quickly. I took one of the bodies and Ilelynn took a live one. Unfortunately it was killed when we got back but there’s not much that we could do about that. I’m going to head off soon to deliver my own body to Midas. Apparently he buys these things. Of course I am keeping the head.
Aside from this mission, this new strength is useful. I can jump great distances and traverse rough terrain with ease. It should be useful for positioning myself in battle as it did in this one. I kept over 40 feet across a chasm without issue. One day. I’ll make it. I’ll make it to where I want to be and then reach even higher.
Session 7
Grab 1 vial of tar of a dunewick giant. A body of a harpy, 200 gold. 50 gold for the Volley Crossbow Sell
Damage Done: +4/+7, +14/+4, +12/+0, +12/+9/+7,
Damage done by Allies:
Damage done by Enemies: +12 necrotic,
HP Healed:
Times Down:
Natural 1s: Nat 1 to hit.
Natural 20s: 20 to hit the giant, Nat 20 to hit a harpy.