Journal #5: Introduction of Celuriel by Aniks | World Anvil
Sat 18th May 2019 12:53

Journal #5: Introduction of Celuriel

by Aniks Aliforn

Let me get this out of the way before I continue writing; my life is slowly becoming more complicated since I began traveling with this group. Things used to be some much simpler before meeting these people back when I lived with my family in that small village...
[A line have been scratched out rather well]

Where to begin oh yes the Necromancer's tower, why Pin wanted to go here was beyond me. I cannot seem this being a good place to try and live. She was very persistent about finding a base.
 
While cleaning some of the glasses, something I find myself doing quite often nowadays. Since everybody seems to want to be in the bar just drunk and eat. I might have to start sneaking away to other carts, or in the cargo hold to not be in a Bar all day. I’m getting off topic; I recall from early that it began to the sound of galloping outside the cart. The cart was not the fastest form of transportation, but we were not a trail or a road that people would normally take. Which made the galloping we all heard all the more concerning.
 
As I went to check on what was outside a translucent carriage drawn by ghostly horses was rapidly gain on us. A Ghostly wail rippled out from he carriage leaving me a bit stunned. This might have been the first time I had seen a ghost of any kind? Ectoplasm aside we were getting closer to that necromancer tower alright. Kraia easily dispatched the ghost with her throwing discs. I’m not a fan of this place I am saying that now if we live in this town I hope the ghosts do not stay.
 
That event was what I would like to call our first mistake.
 
We made several today.
 
We started approaching the tower, A tall pillar of stone jutting out from the forest around it. That even at a glance I could tell it was old. It was better shaped than the other location we have visited in our travels. That building we had visited was nothing more than a broken down fort with large crystals covering portions of the fort. This tower, on the other hand, was built to last the test of time, as most towers of this nature are. While we stretched out legs and got ready to explore inside Kazric broke the door and also dropped his sword, which would be the second time today that had happened. He was having some problems with that today, bad luck probably. A large bell tolled, and I believe I was the only one who could hear after for a short time after the bell had rung.. The ground floor of the tower was with the undead; we quickly dispatched with them taking care of each one without a problem. Though Pin blinded me with her magic, yelling a quite annoying “pep” talk to kill the last Undead was irritating. Sometimes I think these people forget that I’m a drow.
 
Heading to the second floor, it was a small library with a piano. Ashlyn started yelling about evil things, destroying the books. I happen to sneak one away before she got to ruin everything. The books themselves should not be evil, the content inside could be written about evil subjects but that's just ink on a page. I can understand if it was blood used for the ink or that the book is radiating some evil aura. This, that thing I rescued from the paladins wraithful purging of 'evil' book, was just that. A book. I think this was the first time I was slightly upset with our Paladin. She means well but she can be rather thick headed. I mean I can understand why she should want to destroy them, but she could have held off a bit longer than running in the blade in hand raised to strike.
 
This was our second mistake.
 
Our newest companion was found on the third floor, more on her later since the vampire is somewhat… well, she’s in my room currently staring at me now as I write this. A bit unnerving since she has not said too much, she is just watching me as I write. Let me get back on track, despite walking up to the third floor, we had to take out two spirits. A third person in the room did not want to be hurt. I would have thought Ashlyn would have killed her but no. She told us there was some creature in the basement. I would say I’m proud that she resisted the urge to slaughter something that was evil, but I think I’m somewhat happy with the fact she accepted somebody surrender instead. Though I am not sure whether she, the vampire, surrendered or not.

Mistake three involves Ashlyn and Pin.
 
THEY TALKED ALL THE WAY TO THE BASEMENT. Not quietly the were bickering like old married couples shopping. We stopped at the bottom floor for like a minute and then we’re talking while every undead in that basement was watching us. HOW THE UNDEAD DIDN’T ATTACK US I will never know, a couple of us had to have them stop bickering.

I’m not going into detail the fight or about the mimic, I dealt with in the fight or the book since I want to keep that one safe, though I think I’m not going to open that one without proper cause. I have a feeling it was one of those whims that I picked up that book in the basement.
 
Coming back up to the ground floor where we had to enter the tower, the door was gone, and the windows as well. I started taking bets that we were not in the same place anymore. I do not plan on collecting since it was very much a loaded bet. With our odds, anytime magic is involved with our group nothing good ever happens. I feel like nothing ordinary ever happens.

Here is what I call my fourth mistake.
 
I am going to write this part in Abyssal because I need to get this out somewhere and I know only Cyne can read this. After making to the fourth floor, we are met with a horrible sight. A Nymph without eyes and brutally scarred, I have not seen a creature that broken in a long time, not since my time in the Underdark. The walls were scratched up and bloody. There was a broken bed not to far away, and the poor creature had just rags around her. She was huddled on one of the corners of the room with a blanket around her.

She said she wanted to die.
 
I was not even paying attention to what people were saying. I was at a loss for words Kazrik spoken something but the word, had little meaning when they reached me. I am pretty sure, Ashlyn entering the conversation was the point I tuned back into the conversation. The Paladin wanted to save her. My mind keeps coming back to end her suffering. Quickly driving a blade across her neck to separate the head from the body. If I were next to anybody else or alone, I would have done it. My mind was so filled with thoughts of the Underdark just from this broken girl and events that I had seen and had to clean up, that I asked questions in Undercommon my friends but quickly changed back once I had noticed. Needless to say, the paladin wanted to save her so I could do nothing to stop her.
I do not want to dwell that long on her, but she had one more appearance after our time in this tower.
 
Coming up too the fifth floor we found the vampire again playing with some dolls. She gave us the typical she’ll (The person upstairs) will kill us if we go up there. Before going up, I made a quick comment about being quiet and not talking. I did not want a repeat of the basement. Ashlyn climbed up into the dark room, then myself and the other follows, I have a slight chance to see the top of the tower. Before a searing light blazed into existence in the room blinding me again by I believe Licia or Pin who had cast that spell to see in the darkness that was this room. Still, I swear people forget I’m a Drow.

I have trouble with extreme changes in light so by the time I could see our fifth mistake it was too late to do anything.
 
While trying to rub the blindness out of my eyes, the rest of the party decided to talk to the Elf/Lich. Because of course, they did, I love them to death put gods sometimes they can be stupid. Giving the Lich a chance to escape with what they say was a scroll of teleportation. She even questioned us about the fact we were not indiscriminately trying to kill her choosing rather talk than to speak with actions. Pin started to mess with the pentagram and a book she nicked from the second-floor library. I chose to leave at this moment and follow the paladin to help the Nymph and search for some “Phylactery” I’m not sure I spelled that correctly. As far as I’m aware we did not find anything.
 
Ashlyn ran up to talk to Pin about something, I went back to where the majority of the group was, and they asked the vampire about how to leave and if there was a “Phylactery” here. The Vampire said there might have been away in the library to unlock the tower; there were several pointed glares to our holy friend. Who seemed to not even notice them at the time. Then vampire said she could open the tower back up, but only if nobody harmed her. We reluctantly agreed, a portion of the group stated they would not hurt her, but just in self-defense, we would harm defend ourselves. In the process of casting the spell, she fell unconscious. With some deliberation, we took it upon ourselves to take her with us as well as the Nymph. We could not just leave her here could we, alone in a tower of full of the undead.
 
As we leave the tower for the final time, we found ourselves in the seaside city of Port Amarin. I could honestly say I had no problems here. There was some tension about this place that the rest of the group seem to have. We’ve been relatively against going to water-based cities, so was there an event that took place before I showed up that caused this tension?
 
Before I get started with Celuriel this will be written in Abyssal, all I wanted to do was keep her safe. I was not about to just take her from the Necromancer tower to be handed over to the guards of this city. I was the only person that I recall that tried to keep her safe the other thought it would be best to just leave her there with the guards or somewhere else. Even Kazric took my side in this, which strangely enough I had to check the Paladins logic about leaving her in Port Amarin with the guards. With Kazrics. A Vampire would just be killed if the guards got their hands on her. Why would we took her from that tower only to be put to death by handing her over?
 
He has his moments.
 
After telling Ashlyn, it would be a bad idea the party as a whole seemed to take that as “HEY, barkeep you take care of her” She is now living with me, and we tied her up. This is mostly because we're not sure what she'll do. I almost feel bad for her though. Need to find out more about her before I can let her walk around more freely. Being a vampire she might just suck out all my blood while I'm asleep, have to have some level of trust before I can comfortable sleeping again.
We left the still unconscious vampire with Cyne, and myself, Ashlyn, Licia, Kraia, and Kazric chose to walk around the city. Taking the Nymph with us on a rather large horse the Paladin and I decide to find better clothes for her. Sad to say A very scarred Nymph on a horse, A Drow, and a preferably armored up Paladin tend to get rather strange looks. It must have been odd since I was carrying all the bag full of clothes. Pin’s Cart was driving around the city, and I saw it once while in a store. During this Licia, Kraia and Kazric disappeared to do what they wanted.
We took the Nymph to a temple dedicated to a nature-based god, after meeting up with Licia and Kraia. Since I’m not one to actively pray to gods, I had to place my trust that this was the correct course of action.
If she does not get better it is going to bother me for a while or at least till I forget, I am on the fence about not killing her.
 
Hopefully, Kraia’s Deity is willing to help that poor Nymph.
As we choose to leave the city Pin had her eye caught by more of those robots. Knowing our conversation with Cyne about the Island I am concerned to what her motives are to buying her new “Friend” I trust her about as well as Kazric, and that’s not a much as I would like. The feeling of distrust is equal between us. I will not tell her my name, and I feel like she is not revealing all of her thoughts.
 
So pancakes are not the right way to break the ice with the vampire that is now living in my bar. This morning everybody was in my cart, again when are they not, I wanted to feed our new companion. It did not feel right to feed people and have her tied up and watching us eat. The Vampire quietly said that she does not eats pancakes. I was afraid of that and knew I would probably have two new whole in my neck since she was slightly hungry. I trust my friends that if anything happens to me, they’ll have my back.
I guess I don’t know Vampires that well since instead of biting me she chose to kiss me, I thought she was joking about that last night. Vetela Vampires, the type of undead she was does not need blood to curb her hungry but instead feeds off memories? This was done through the simple act of kissing, which I guess is better than having my blood taken. I have 123 years worth of memory I could do without a few of them. Though this does bring a rather interesting problem for me. I... I am rather conflicted about this. It's not as if I want to kiss her, but I also would feel bad if I had chosen to starve her just because of how she feeds.
 
Forgive me I had forgotten to describe her.
 
Celuriel looks kind of like this, her skin's bloodless, pale like the moon and cold and her eyes are pitch black but if the light had hit him, they would show their true color, a dark crimson so dark in fact you could mistake them for being black. Hair's pretty long and wild; From what we saw in that tower I could guess she's never had much to take care of things like her hair. I had found a brush within my cart and after a while, what I had thought was wild hair turned out to be rather straight. She's on the shorter side maybe a head shorter than me and looks relatively young; I'd guess she wasn't an adult when turned into a vampire, but not a child as well. Not to mention that fact being a vampire and all, she could easily be hundreds of years older than me. Her face is more rounded and even her face seemed to lack color, probably due to the years of being a vampire but again given where she lived she's probably never had the chance to mess with makeup to add color to her lips or anything like that. I wonder how much of a childhood this girl had? She's continuously nervous and shy only really speaking when it had been the two of us or when spoken too. Even at that, her sentences had been short and to the point not revealing too much about herself or her personality. However, I have noted that lately she been looking at me and I caught her with a slight smile.
 
I do have to admit, she was quite cute.
 
She seems nice from what I can tell, and I think she needs a bit of time before she will be breaking out of her shell. Though I feel a tad bit strange after her feeding, maybe it's the side effect of having a vampire take memories from you? It’s been fading over the days, and it gave me a chance to write this down.

Continue reading...

  1. Journal #1: Welcome back to the land of the living.
  2. Journal #2: The Gods speak to us, sort of.
  3. Journal #3: Magic is kinda bullshit, stay away from Licia.
  4. Journal #4: The Prince is not a Prick.
  5. Journal #5: Introduction of Celuriel
  6. Journal #6: Everybody loves the bar.
  7. Journal #7: Getting to know the vampire.
  8. Journal #8: The Vetala [Text Roleplay]
  9. Journal #9: Undria
  10. Journal #10: We adopt or kidnap a child, still unclear on this one.
  11. Journal #11: Mirror World
  12. Journal #12: Recovery from the world.
  13. Journal #13: Dancing with Vampire and Political Problems.
  14. Journal #14: About Sir Pennswaggle
  15. Journal #15: This Temple is Odd
  16. Journal #16: The Half Elf Liese
  17. Journal #17: Warning Ashlyn did not help her.
  18. Journal #18: Priestess with the Silver Orbs
  19. Journal #19: Celu is reading romantic books.
  20. Journal #20: Demons, Dungeons, and Dragons OH MY!
  21. Journal #21: Regrets.
  22. Journal #22: Demon's Champion [Text Roleplay]
  23. Journal #23: Homecoming
  24. Journal #24: Castle Umbra and their Bloodwalker.
  25. Journal #23: The Grand Game
  26. Journal #26: All magic comes at a cost.
  27. Journal #27 The capital and asking for diplomatic immunity.
  28. Journal #28: Teaching Celu Undercommon
  29. Journal #29: Pray to Fate
  30. Journal #30: Mistakes we're made, Surprisingly it wasn't my fault this time.
  31. Journal #31: Why am I Orpheus?
  32. Journal #33: The 'safe' return of Eurydice
  33. Journal #32: Back from hell [Text Roleplay]
  34. Journal #35: Fey Friends.
  35. Journal #36: Life before The Lost Ones
  36. Journal #34: Her thoughts on life. [Text Roleplay]
  37. Journal #37: Departure
  38. Journal #39: The Apology [Text Roleplay]
  39. Journal #38: Black Marble floors and apologizes
  40. Journal #40: The Lost's One's Save Christmas; what's Christmas again?
  41. Journal #41: The Elder Sister [Text Roleplay]
  42. Journal #42: Dear Niks
  43. Journal #43: Family Matters
  44. Journal #44: The Samsaran and Her Dreamers [Text Roleplay]
  45. Journal #45: 3 Years well spent.
  46. Journal #46: Emperor Aneirin of Aletheia
  47. Journal #47: Matron Nivinle Alas'thil [Text Roleplay]
  48. Journal #48: Not Alone
  49. Journal #49: The Dark Spire [Text Roleplay]
  50. Journal #50: Death's Champion
  51. Journal #51: Desk Duty of the Spire [Text Roleplay on going]
  52. Journal #52: Longest Four Days of Our Lives
  53. Journal #53: Stolen Book [Text Roleplay]
  54. Journal #54: Basics to Necromancy, why is this even a book.
  55. Journal #55: Soul to Soul Talk [Text Roleplay]
  56. Journal #56: Gold is not what King’s Envy
  57. Journal #57: The Trail of the Sapphire Shrine
  58. Journal #58: The sign says it all
  59. Journal #59: The oldest sister
  60. Journal #60: A bartender once again.
  61. Journal #61: The Dreamcatcher
  62. Journal #62: Discussion and a price that will be payed.
  63. Journal #63: The Five Stages
  64. Journal #64: Ring of Amethyst and Diamond
  65. Journal #65: Clash of Ideals
  66. Journal #66: A Friend and A Story
  67. Journal #67: The Nature of the Shards
  68. Journal #68: Return of Black Marble [Text Roleplay]
  69. Journal #69: Broken and Forgotten Shades
  70. Journal #70: Forging Bonds
  71. Journal #71: The Haunted Fey Mansion
  72. Journal #72: Another Shard
  73. Journal #73: Dancing with Demons in the pale morning light
  74. Journal #74: The Succubus's Ultimatum
  75. Journal #75: The City of Twin Souls
  76. Journal #76: The Worry of a Barkeep.
  77. Journal #77: Have a Little Hope.
  78. Journal #79: Dreamwalker Jinne [Text Roleplay]