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3rd Brahmarusday of Rising Autumn, Second Age 1853

Of Ratmen and Skeletons

by Isenara Eiryant

2nd Judicday of Rising Autumn, Second Age 1853: We journeyed to the tree where the zombies hung like ghastly fruit, and what we found was unexpected. A ratman had made his lair there, surrounded by an array of traps, working diligently on what he claimed was a cure for all diseases. His language, High Chitterin, was foreign to all but me among our group. Lady Aria, with her persuasive charm, convinced him to relocate to the edge of our territory, where his skills could serve us better and tasked me with teaching him Silvarin. It will give me an excuse to spend time in his company and learn as much as I can about his research.
The undead in the mine were a nuisance we swiftly dealt with. By the time we returned to town, it was already the first Respitsday, a day of rest that was much needed after such grim work. The silence of the mine, now free from the clatter of bones, was a stark contrast to the life buzzing within our walls.
 
2nd Respitsday of Rising Autumn, Second Age 1853: The days were consumed by kingdom work. Governance, planning, and the endless tasks that come with maintaining a realm were all that filled my hours. There's a certain rhythm to it, a dance of diplomacy and duty that can be both exhausting and fulfilling.
Amidst the kingdom work, I took the opportunity to connect with some key figures. I spoke with Daereth to express my gratitude for his support in our recent endeavors. Then, I facilitated a meeting between Zhyrissa and Drin, aiming to knit our alchemical community closer together. It's crucial that our scholars and crafters collaborate, share, and innovate. This meeting was held the day after we returned from our latest expedition, a reminder of how quickly we transition from field to forum. I missed Zhyrissa during our time away, I should really make the best of it until I'm needed away from town again. I should bring her a gift next time.
 
3rd Brahmarusday of Rising Autumn, Second Age 1853: The scouts returned bringing with them news of a shadow elf settlement. This information could be pivotal; it opens up new avenues for diplomacy or conflict. Understanding their position, their numbers, and their intentions will be key in deciding our next steps. The implications of this discovery echo through the halls of our planning chambers, igniting discussions that will shape our future strategies. Were they the reason for our recent troubles with the undead? Or merely the closest possible explanation? According to Selestiel, they appear to be completely isolated from any other shadow elven enclaves. What would two thousands years of isolation do to a community?

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  1. The Expedition
    2nd Judicday to 4th Respitesday of Spring's Birth, Second Age 1852
  2. Mystery of the Winter Temple
    4th Respitesday to 5th Judicday of Spring's Birth, Second Age 1852
  3. Night of the Dead
    5th Vaeraleusday of Spring's Birth, Second Age 1852
  4. The Beginning
    5th Amerysday of Spring's Birth, Second Age 1852
  5. Home
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  6. Ghosts and Dead Trees
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  7. Far Afield
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  8. Dead
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  9. Wreckage
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  10. The Truth Revealed
    4th Amerysday of Summer's Twilight, SA 1853
  11. Of Ratmen and Skeletons
    3rd Brahmarusday of Rising Autumn, Second Age 1853
  12. The Neighbors
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  13. Eglasil, the Moon Elf neighbor
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  14. Flames and Storms
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  15. Island Ruins
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  16. Ancient Discoveries
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  17. Visitors from across the Sea
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  18. Lothithil Estate
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  19. Tirion Anor
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  20. Darkness Ended
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  21. Unwelcome Visitors
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  22. War at our Doorstep
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  23. Conquest in the Dark
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  24. Terrors Beneath
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