Tiefling Rouge from the Vrur Steppes
Apparel & Accessories
- Trained in Simple Weapons, Rapier, Sap, Shortbow, Shortsword
- Unarmed Attacks- Trained +7 / +3 / -1 Damage B
- Leather Armor 1 Bulk
Jackal's horns mark him as a descendent of Snarznir Skuzdam among the Dodra.
Traveling far and wide, you picked up basic tactics for surviving on the road and in unknown lands, getting by with few supplies and even fewer comforts. As an adventurer, you travel still, often into even more dangerous places.
- Rogue DC- Trained- 17
Hide proved to be skilled and opportunistic. He has used his wits to ensure he and Jackal not only survived their journey to Uzrush but they also accumulated a small stash of gold.
Where others might use sleight of hand or a silver tongue to achieve their objectives, you rely on your intellect to craft intricate schemes. You likely view your operations as a chess game, always planning 10 steps ahead where others might plan three. You might be a detective determined to solve crimes or a spymaster in the service of a powerful family or nation. If you operate outside the law, you might be an aspiring crime lord or information broker, excellent at directing others toward suitable jobs.
If you successfully identify a creature using Recall Knowledge, that creature is flat-footed against your attacks until the start of your next turn; if you critically succeed, it's flat-footed against your attacks for 1 minute.
Choose 9 more skills to be trained in and one to be expert in