The players arrive in Eleikar Town and begin to investigate the area for clues to Jonitan Kilas's whereabouts...
The party continues their exploration of the Undercity, searching for the cause of the feral drakelings...
The party arrives in Losgate to find that a disease has afflicted the town, tied to the canal water...
The party arrives at Losgate and prepares themselves for attack...
The party begins the trek into the Schinter Valley and searches for pirates...
After defeating the Deranti Bandits and freeing Daz's troupe, the party regroup in Ashton...
After a monumental battle with the bandits of the Deranti Forest, the party searches for Daz's troupe, if they're still alive...
The party begins their assault on the bandit's main base...
Armed with new information, the party delves deeper into the forest...
The party begins searching the Deranti Forest for the bandits and Meti...
The party learns of recent bandit activity and decides to investigate...
The party completes their conquest of the villa and returns to the capital...
The party continues their exploration of the ruined villa and its evils...
Having completed their task for the Stalwart Shield, the party decides their next course of action...
The party explores the deep sewers under Gratic City, searching for answers...
The party begins to explore Gratic City and its environs in search of adventure...
The party starts the journey to the capital of the Gratic Empire, put the road is more perilous than they think...
The party deals with threats in the mines and in the town above.
The party deals with a local group of bandits and discovers a regional conspiracy...
The adventurers get out of jail and try to figure out who was responsible for the market attack