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66. Oracle of War Report

General Summary

9th Nymm, 999 YK

  • Lozaal rescues Grantha from the safe she had locked herself in, and gives her a healing potion.
  • Warden manages to dig through the ground in the shop and falls into the cellar. He tries to climb back up and ends up knocking over all the shelves on one side of the cellar.
  • Audrey lowers a rope to help him climb back out.
  • Kalshana remembers she has a broom of flying! She flies out of the bazaar and heads to where Zedd is.
  • The warforged titan arrives, crashing through the southern wall of the plaza and causing the Sivis Message Station to collapse.
  • Most of them are now in the cellar, and they take a moment to regroup and come up with an escape plan. Dax is going to use her Magical Folding Ladder to get people over the wall of the bazaar.
  • They execute the plan, and as they're doing it, the Titan finds them. Shit.
  • The titan isn't alone, accompanied by a warforged juggernaut (whom the players recognise as Mace, but the characters don't know them) and 18 other warforged.
  • The party dumps a load of resources into slowing their pursuers down while they get people over the wall. The juggernaut does a war crime and casts heat metal on Warden's body!
  • The party manage to escape and get everyone out, including the strange device which they now know is called the Oracle of War.
  • They get in the wagon and bolt. To further slow down the 'forged, Dax and Zedd set the canopied roof of the bazaar on fire.
  • They travelled at a fast pace for the rest of the day to put distance between them and the 'forged.
  • They catch up with the Silk Arrows. They took the party up on the offer of going to New Cyre, but several of them got bored and returned to a life of adventure. They'd been fine in the Mournland until they attempted Kalazart.
  • Lozaal spends some time examining the Oracle of War, and tried to Identify it with magic, which turned up nothing. Lozaal took the road flares out of the oracle.
  • Dax says the Silk Arrows can travel back with them to Avrahk Mbar'ost if they wish. Jayne says she'll think about it.
  • Kal doesn't dream tonight.
  10th Nymm, 999 YK
  • While travelling, their otherwise quiet journey is interrupted by a blinding light and a whooshing noise. A pillar of light pierces the sky and disrupts the fog, flickering for a few seconds before blinking out. In it's absence, the light reveals a small stone cottage on the top of the hill.
  • A few seconds after the beacon vanished, the corpses on the battlefield have started to reanimate. Zedd gives them some warning, and they are set upon by the undead.
  • Zombies, skeletons, galore!
  • They book it to the cottage, the most defensible position.
  • Kal uses Turn Undead twice, and dusts a load of undead. Nice!
  • A zombie ogre wearing the armour of the Brelish Heavy Infantry charges out of the mist, armed with a battering ram!
  • The ogre catches the wagon but only catches the back of it, and then they outpace it. They pepper it with projectiles and it dies in pursuit of them.
  • They arrive at the cottage, and we end the session. They have minutes to prepare before the undead are upon them.

Campaign
Eberron: Inquisition
Protagonists

Warden

Level 5 Warforged Circle of the Stars Druid
(Gatekeeper Initiate)
/ 38 HP

Kalshana

/
Report Date
25 Sep 2021

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