Graveyard of the Gods

A Dungeons & Dragons 5e game In the world of Terra Argos
| Full

Sessions Archive

14th Jun 2024

7th Jun 2024

Session 5: The Darkness in the Valley


Journals
24th May 2024

Session 4: Into the Wild

3rd May 2024

Session 3: Necromancy Rampant

19th Apr 2024

Session 2: Tomb Raiders


Journals
5th Apr 2024

Session 1

The adventure begins.



Read the Report
22nd Mar 2024

Session 0: Graveyard of the Gods

As the dust settles on the merging of the Vermos Kingdoms over a century ago, the country of Lanavess finds itself entering an unprecedented age of peace and prosperity. The merging of the four nations has brought with it stability and flourishing trade, and all are beginning to feel the effects of the new era.   To the northwest of Hammerfall, within the region known as the Deitic Tombs, new archaeological efforts have been started for the first time in nearly two hundred years. New catacombs are being uncovered, and with them, ancient and malevolent creatures are being awoken from their slumber. The First Prince of Lanavess has signed an ordinance for the contracting of mercenaries to keep the area safe, proclaiming that any brave enough to venture into the barrows may keep the spoils found within, provided that they leave it safe for the archaeologists to enter. Now adventurers are flocking to the Tombs, looking to be contracted to clear out the treacherous underground reaches in return for the gold, fame, and magical items that may be contained within.   In the midst of this, the normally quiet town of Tricorners has been turned into a bustling crossroads as the incoming sellswords get their last rest before setting off north through the mountains to the tombs. And it is here, in a small tavern, now packed to the seams with adventuring hopefuls, that our story begins.

This story is told by

The Protagonists

Alyssa The Stressed

Davy Ironswell

Kevin Goldsifter

Dusti the Gamer