Wizard Specific Rules - An article explaining the approach to the proposed optional magic rules attached to this article
Specialise your wizard to make them feel more focused and unique
This is designed to work in conjuction with Magical Learning Limitations & Universal Spells, by allowing you to prepare additional spells of you speciality school of magic
An alternative take on concentration, granting cantrips and levelled spells their own individual concentrations, allowing you to maintain both at once
An alternative approach to counterspell. Using this rule will mean that all casters can essentially counterspell without use of the spell. Using these rules would remove Counterspell as an option from spell lists
An optional spell to read ancient sigils and magical glyphs, as to determine their nature and effect.
The party will arrive here after recieving the message from the mouse
A fierce warrior who excels in martial arts and wields deadly scimitars. He works as a guard for a travelling merchant