Optional Rule: Concentration Cantrips
One of the primary methods utilized by fifth edition to balance the power of spellcasting is concentration. Despite that, the rules for concentration have been quite contentious, as many players see them as too limiting to the flexibility of their spellcasting. This is especially true when considering how a minor ability such as a cantrip can prevent a spellcaster, regardless of class, from accessing far more useful and powerful magic. Cantrips are, after all, intended to be second nature to their spellcasters,
so why put so powerful a limitation on such minor magic? The answer, of course, is to keep clerics from casting resistance on the entire party before every challenge in lieu of a bless or similar magic. The following solutions provide ways for game masters to alleviate some of the restrictions of concentration for their players while maintaining the balance of magic in their games
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