Mancers and their possibilities Document in Zenith | World Anvil
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Mancers and their possibilities

Mancers are born with a strong connection to one of the 11 elemental planes. After significant study they can gain absolute control of this power, Producing fascinating effects. Ex. Mancers of the Aero have the easiest time to fly, but a Pyromancer can also achieve flight with enough hard work, other element can produce the same or similar effects.   Some are not so easy like with the concept of teleportation Void Mancers have the easier time. Spirit, Light Darkness, Lightning and the other other elementals that could teleport or produce a similar effect that involves fully removing yourself and appearing someplace else.   One of the greatest advantages of the Mancer came from Mancers who studied in the medical field and incorporated medicine into their power. This training is particularly tough as it involves using one's energy and element and make it harmless to the target and focus on healing. Again some have it easier than others Fire being the toughest to convert but one it's done it's an invaluable asset to one's ability.


Cover image: by Euderion Thomas Raube

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