Vizzen Settlement in Xillick | World Anvil
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Vizzen

Government

Theo-merito-democracy

Defences

Walls, barracks, army. A few warships. Towers. Hills on one side/two. Guarded gates. Turrets.

Industry & Trade

Fishing, forestry, farming, food & drink, worship... Lots of tourism.

Infrastructure

Temples, shrines, courtyards, a great many roads, a large port/docks, a few taverns, a performance hall (or three), a sprawling marketplace. Watermills, courtyards, gardens. Paved roads. Bridges in/out of Pelor's Temple. Huge gates at various spots around the walls. Sewer system.

Assets

The Tipsy Boar. Temple of Pelor.

Guilds and Factions

Tavern Owners Association, Temple of Pelor, Temple of Njord, Temple of Balsar, Temple of the Weaver, Performers' Guild, Merchants' Group, Fisher Men (and Women), Labour Union(s), Library, Artisans' and Craftsmen's Guilds, Farmers' Association.

Architecture

Older buildings, like the outer walls, or Pelor's Temple, are typically made of marble. A popular building material among some demographics is limestone, reflected occasionally in newer buildings, renovations or additions. Strings of lights hanging from, across, between most rooftops. Paved roads, with brightly coloured tiles.

Geography

Off the Blessed Coast, 50 miles from various hills etc. Near the Emerald Woods, on one side.

Natural Resources

Wood - timber, oak, pine. Fish, coral, seaweed, herbs, vegetables, fruits, flowers, animals (livestock, game, etc) of various forms, marble, granite, shale, limestone, slate, sand/glass, cotton, silk.
Alternative Name(s)
City of Lights, City of Songs, City of Gods
Type
State
Population
250 000
Related Ethnicities
Location under
Related Tradition (Primary)
Related Professions

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