The Revenant's Revenge

The Revenant's Revenge is a menacing-looking ship with black sails and a hull painted in a dark red hue. The figurehead is carved in the shape of a ghostly skull with glowing eyes, giving the ship an ominous appearance. The deck is cluttered with weapons and supplies, indicating that this vessel is always ready for battle.

Weapons & Armament

The ship is equipped with two ballistae on the foredeck and aftcastle, and six swivel guns mounted on the port and starboard sides. The ballistae deal 3d10 piercing damage, with a range of 120/480 feet and a +6 to hit. The swivel guns deal 2d8 piercing damage, with a range of 80/320 feet and a +4 to hit. The ship also has a ramming prow that deals 8d10 bludgeoning damage if it collides with another ship at high speed.

Armor and defense

The Revenant's Revenge has a hull made of enchanted wood that provides it with resistance to non-magical bludgeoning, piercing, and slashing damage. Its armor class is 18.

Additional & auxiliary systems

The ship has a magical foghorn that can create a 60-foot cone of fog, providing cover and obscuring vision. It also has a magical anchor that can anchor the ship to any solid surface, even if it is underwater.
Nickname
The Ghost Ship
Motto
"Death is just the beginning of our revenge."
Owning Organization
Military Formation Usage
Price
200,000 gp
Rarity
Rare
Width
25 ft.
Length
100 ft.
Height
50 ft.
Weight
300 tons
Speed
60 ft. (rowing), 120 ft. (sailing)
Complement / Crew
40-50 crew
Cargo & Passenger Capacity
The Revenant's Revenge has limited cargo space due to its focus on combat capabilities, but it can carry up to 50 passengers.


Cover image: Metallic Council Main Logo

Comments

Please Login in order to comment!