Act 4 - Round 23 Report in White Reach | World Anvil

Act 4 - Round 23

General Summary

Force Dispositions

The Harbingers
Calderon Firebase (H13) - Level 4 W-
  • (Pilots) Gates, Gardner, Gordon, Kimura, Watanabe, Inoue, Johansson, Cole, Winters, Paulson, Johnson, Grissom, Waverly, Baldwin, Annbjørg, Justy, N. Price, "Jungle Jackie", "Twist", "Deadeye", Young, Pierce, Valerio, Lanzo
  • (Vehicle Crews) Crew 9, "Gunpowder Saints", Hellriders Crew, Crew 07, Crew 13 "Black Cats", Crew 28, Crew 44, "Phalan Irregulars"
  • (Mechs) AS7-D C, AWS-8Q A, AWS-8Q B, HGN-733, HCT-3F D, LGB-7Q B, CTF-1X, CRD-3R, WVR-6R, ENF-4R B, GRH-5H, STK-3F, CN9-A, MON-67 A, MON-67 B
  • (Vehicles) Behemoth (Armor), Behemoth, Demolisher A, Demolisher B, Schrek B, Schrek C, Laser Carrier, LRM Carrier D, SRM Carrier C
  • (Hired Guns, Pilots) "Chevalier", "Badger", "Jaunt", "Groove"
  • (Hired Guns, 'Mechs) GLT-4L "The Madame", WVR-6R "Constance", VLK-QA "Valerie", MON-67 "Rhythm"
  • (Repairs) LGB-0W
  • (Storage - Vehicles) Demolisher C
  • (Medical Teams) Medical Crew A, Medical Crew B
  • (Tech Teams - Mech) Tech Crew A - O
  • (Tech Teams - Vehicle) Tech Crews a - d
  • (Defenses) 2x MechKiller Turrets, 2x Heavy LRM Turrets
Lucent Firebase (H05) - Level 1 -
  • (None)
  • (Resources) H07 (Fertile Ground), F04 (Fertile Ground)
Durent Firebase (F16) - Level 2 -
  • (None)
  • (Resources) F17 (Ore)
Emmetton Post Firebase (F10) - Level 1 -
  • (None)
  • (Resources) F09 (Ore Deposit)
Abandoned Iota Firebase (I18) - Level 2 -
  • (None)
Whitfield Defenders
  • Pilots: "Juggernaut", Greene, "Patty-Cake", "Boomstick", "Cinders"
  • Vehicle Crews: Crew 16 "Sweet Ones", Crew 33
  • 'Mechs: AS7-D A, BLR-1D, LGB-7Q A, OTL-4D, ZEU-6S
  • Vehicles: Sturmfeur, Schrek A
Grendich Team
  • Pilots: "Trailblazer", "Sureshot", "Pilgrim", "Sassy", "Bones", "Badboi", Carver, Falkner
  • Vehicle Crews: Crew 6, "Prodigal Sons"
  • 'Mechs: AS7-D B, BL-7-KNT, BNC-3M, AWS-8Q C, HCT-3F A, HCT-3F B, JVN-10F, SDR-5V
  • Vehicles: LRM Carrier A, LRM Carrier C
Priam Company
Minos Firebase (E23) - Level 4 -
  • (Pilots) Casey, Erik, Greenwell, Martin, Agnes, Clay, "Donovan", "Granger", "Stehl", "Carter", Raghnall, Rian, Wright, Cooper, Reid, Anderson, Cole, "Brick", Kelly, Atalanta, Rosso, Long
  • (Vehicle Crews) "Agi Crew", "Comorant Riders", "Bully Gear", "Jeska's Jokers", Crew 31, Crew 17, "White Coursers", Havoc Crew, "Wild Wolves", "Lucent Irregulars", Crew 99, Crew 42, "Bull's Horns", Crew 22
  • (Mechs) WHM-6R C, CN9-A C, CN9-A D, BJ-1, HBK-4G A, OTL-4D, TDR-5S B, CPLT-C1, JR7-D, SHD-2H A, SHD-2H B, ARC-2R, GRF-1N A, PXH-1, WLF-1, JVN-10N, WVR-6R B, WTH-1, LCT-1S, LCT-1V
  • (Vehicles) Manticore B, Manticore C, Condor A, Condor B, Condor C, Condor (Liao) A, Condor (Liao) B, Laser Carrier, Scorpion (LRM), Maxim B, Saracen A, Saracen B, Scimitar, Maxim A, Schrek
  • (Infantry) Alopex Platoon, Lorelei Team
  • (Hired Guns, Pilots) "Gunslinger", "Cardiac", "Dead Ringer"
  • (Hired Guns, Mechs) MAD-3M "Peacemaker", JR7-D "Polecat", GRF-1N "Peregrine"
  • (Medical Team) Medical Team Alpha, Aescula Nurses
  • (Repair) CN9-A B, HBK-4G B, STK-3F C, MAD-3R, SDR-5V, CRD-3R
  • (Storage) STG-3G, RVN-1X, HER-1A
  • (Tech Team - Mech) Tech Crews A - J, N, O, R, T
  • (Tech Team - Vehicle) Tech Crew K, L, P, Q, S
  • (Defenses) 1x Light Autocannon Turret, 1x Light LRM Turret
Skyros Firebase (K21) - Level 3 -
  • (None)
Epirus Firebase (K17) - Level 3 -
  • (None)
Donomo Farms Post (F20)- Level 1 -
  • (None)
Commercial District Post (E22) - Level 0 -
  • (Infantry) 5th Pelea Militia
Listening Post (G22) - Level 1 -
  • None
Houndstooth Team
  • (Pilots) Otto, Agnes, Schrade, "Vandal", Graves, Drake, Renard, Treasa
  • (Mechs) VTR-9B, WHM-6R B, CN9-A A, BL-7-KNT, WVR-6R A, GRF-1N B, GRF-1S, ARC-2K
"Process Servers"
  • (Pilots) Mikell, Brand, Garrido, Lagrande, Raster, Price, Faust
  • (Mechs) BLR-1G, ON1-K, WHM-6R A, VLK-QA, AWS-8Q, GLT-4P, COM-2D
 

Actions Phase

Harbingers Actions

  • 1. Dispatch "Grendich Team" to Grid G04. ("Grendich Rendezvous")
  • 2. Dispatch "Whitfield Defenders" to Grid H21. ("Whitfield Raid")
  The Harbingers put all their attention into completing their contract with the Free Worlds League representative, while Commander Dupree began drafting things to get done before relocation efforts began. A number of minor refits were planned for his BattleMechs, based on the combat experience gained on White Reach. After a final bit of repairs and maintenance, the hired guns would take their leave and seek their fortune elsewhere. Likewise, there would be a serious discussion of who would stay on with the outfit before departing the planet.  

Priam Company Actions

  • 1. Dispatch "Houndstooth Team" to Grid G17 ("Target: Houndstooth")
  • 2. Dispatch "Process Servers" to Grid H03. ("Notice of Termination")
  Priam Company continued pursuing their contract with Lady Reisel, dispatching a team to neutralize the stronghold of the Ouroboros Sun on White Reach. Within a similar timeframe, the matter of the treasonous Baroness Wallings was to be settled. The Archon herself had been petitioned in a very bold move by Elizabeth, and the answer was not in her favor. The Baroness was stripped of her noble title, right to land, and ordered to surrender to the local authorities until another could be installed on White Reach to decide her fate. Expecting this would not be a quiet surrender, Commander Sethan decided to deal with it personally using Sagittarius Lance to lead the way.  

Battle Phase

1. Target: Houndstooth
2. Archon's Answer
3. Grendich Rendezvous
4. Whitfield Raid
 

Training Phase

Harbingers Training

Priam Company Training

  • Tech Team D: Trained to Elite. (-400 SP)
  • Tech Team E: Trained to Elite. (-400 SP)
  • Tech Team H: Trained to Elite. (-400 SP)
  • Tech Team J: Trained to Elite. (-400 SP)
  • Tech Team K: Trained to Elite. (-400 SP)
  • Tech Team P: Trained to Regular. (-400 SP)
  • Tech Team T: Trained to Regular. (-400 SP)
 

Repair Phase

 

Harbingers Medical

Medical Crew A: Veteran Medical Team (Skill 7)
(Base Bonus: -1) (TN: 6)
  • “Cinders”: (1 Wound) Success.
  • XP Gained: +1
  • Harbingers Maintenance

    Calderon Base
    Tech Team J: (Veteran 'Mech: 6)
    Show spoiler
    • AS7-D C: Quality +1 (D), Firebase -2, Time +0 (x1), 90 minutes
      (Target: 5) (Result: 7. Success.)
    • AWS-8Q A: Quality -2 (A), Firebase -2, Time +0 (x1), 90 minutes
      (Target: 3) (Result: 7. Success.)
    • AWS-8Q B: Quality -2 (A), Firebase -2, Time +0 (x1), 90 minutes
      (Target: 5) (Result: 10. Success.)
      Tech Team N: (Veteran 'Mech: 6)
    Show spoiler
    • LGB-7Q B: Quality +0 (C), Firebase -2, Time +0 (x1), 90 minutes
      (Target: 4) (Result: 7. Success.)
    • STK-3F: Quality +1 (D), Firebase -2, Time +0 (x1), 90 minutes
      (Target: 5) (Result: 5. Success.)
    • HGN-733: Quality +1 (D), Firebase -2, Time +0 (x1), 90 minutes
      (Target: 5) (Result: 8. Success.)
    • GRH-5H: Quality +0 (C), Firebase -2, Time +0 (x1), 75 minutes
      (Target: 4) (Result: 9. Success, Quality improves to B.)
    • MAD-3M: Quality +1 (D), Firebase -2, Time +0 (x1), 75 minutes
      (Target: 5) (Result: 9. Success.)
      Tech Team O: (Regular 'Mech: 7)
    Show spoiler
    • CTF-1X: Quality -1 (B), Firebase -2, Time +0 (x1), 75 minutes
      (Target: 4) (Result: 4. Success.)
    • CRD-3R: Quality -1 (B), Firebase -2, Time +0 (x1), 75 minutes
      (Target: 4) (Result: 6. Success.)
    • ENF-4R B: Quality +0 (C), Firebase -2, Time +0 (x1), 60 minutes
      (Target: 5) (Result: 7. Success.)
    • CN9-A: Quality +0 (C), Firebase -2, Time +0 (x1), 60 minutes
      (Target: 5) (Result: 8. Success.)
    • WVR-6R: Quality -1 (B), Firebase -2, Time +0 (x1), 60 minutes
      (Target: 4) (Result: 9. Success.)
    • HCT-3F D: Quality +0 (C), Firebase -2, Time +0 (x1), 60 minutes
      (Target: 5) (Result: 9. Success.)
    • MON-67 A: Quality -2 (A), Firebase -2, Time +0 (x1), 45 minutes
      (Target: 3) (Result: 5. Success.)
    • MON-67 B: Quality -2 (A), Firebase -2, Time +0 (x1), 45 minutes
      (Target: 3) (Result: 7. Success.)
      Tech Team a: (Veteran Vehicle: 6)
    Show spoiler
    • Behemoth Quality +1 (D), Firebase -2, Time +0 (x1), 90 minutes
      (Target: 5) (Result: 4. Failure.)
    • Schrek C: Quality +1 (D), Firebase -2, Time +0 (x1), 90 minutes
      (Target: 5) (Result: 7. Success.)
    • Laser Carrier: Quality +0 (C), Firebase -2, Time +0 (x1), 75 minutes
      (Target: 4) (Result: 4. Success.)
    • LRM Carrier D: Quality -1 (B), Firebase -2, Time +0 (x1), 75 minutes
      (Target: 3) (Result: 7. Success.)
    • LRM Carrier E: Quality +1 (D), Firebase -2, Time +0 (x1), 75 minutes
      (Target: 5) (Result: 7. Success.)
    • SRM Carrier C: Quality +1 (D), Firebase -2, Time +0 (x1), 75 minutes
      (Target: 5) (Result: 3. Failure.)
      Tech Team d: (Green Vehicle: 8)
    Show spoiler
    • Behemoth (Armor): Quality -1 (B), Firebase -2, Time +0 (x1), 90 minutes
      (Target: 5) (Result: 9. Success.)
    • Demolisher A: Quality -1 (B), Firebase -2, Time +0 (x1), 90 minutes
      (Target: 5) (Result: 6. Success.)
    • Demolisher B: Quality -1 (B), Firebase -2, Time +0 (x1), 90 minutes
      (Target: 5) (Result: 5. Success.)
    • Devastator: Quality +0 (C), Firebase -2, Time +0 (x1), 90 minutes
      (Target: 6) (Result: 8. Success.)
    • Schrek B: Quality -2 (A), Firebase -2, Time +0 (x1), 90 minutes
      (Target: 4) (Result: 5. Success.)
     

    Harbingers Availability Checks

    • Structure (25t): Left Arm (TN: 3) (Success)
    • Structure (25t): Left Torso (TN: 3) (Success)
    • Structure (25t): Right Torso (TN: 3) (Success)
    • Structure (30t): Left Arm (TN: 3) (Success)
    • Structure (50t): Left Arm (TN: 3) (Success)
    • Structure (100t): Left Arm (TN: 3) (Success)
    • Actuator (100t): Upper Arm (TN: 3) (Success)
    • Actuator (100t): Lower Arm (TN: 3) (Success)
    • Actuator (100t): Hand (TN: 3) (Success)
    • Actuator (25t): Upper Arm (TN: 3) (Success)
    • Actuator (25t): Lower Arm (TN: 3) (Success)
    • Actuator (25t): Hand (TN: 3) (Success)
    • Actuator (30t): Upper Arm (TN: 3) (Success)
    • Actuator (30t): Lower Arm (TN: 3) (Success)
    • Actuator (30t): Hand (TN: 3) (Success)
    • Actuator (50t): Upper Arm (TN: 3) (Success)
    • Actuator (50t): Lower Arm (TN: 3) (Success)
    • Actuator (50t): Hand (TN: 3) (Failure)
     

    Harbingers Repairs

    A: Elite (5) (M)
    Show spoiler
    • AS7-D A: Right Arm (17 Armor) (TN -6, 85 minutes)
      (Target: 0) (Result: 3. Success.)
    • AS7-D A: Left Arm (17 Armor) (TN -6, 85 minutes)
      (Target: 0) (Result: 3. Success.)
    • AS7-D A: Right Leg (38 Armor) (TN -6, 190 minutes)
      (Target: 0) (Result: 3. Success.)
    • AS7-D A: Left Torso (21 Armor) (TN -6, 105 minutes)
      (Target: 0) (Result: 3. Success.)
    AS7-D Atlas A returned to active duty.
      B: Elite (5) (M)
    Show spoiler
    • AS7-D A: Left Leg (35 Armor) (TN -6, 175 minutes)
      (Target: 0) (Result: 3. Success.)
    • AS7-D A: Right Torso (32 Armor) (TN -6, 160 minutes)
      (Target: 0) (Result: 3. Success.)
    • AS7-D A: Right Torso (50% Structure) (TN -2, Partial 1, 135 minutes)
      (Target: 3) (Result: 11. Success.)
    AS7-D Atlas A returned to active duty.
      C: Elite (5) (M)
    Show spoiler
    • BNC-3M: Left Leg (5 Armor) (TN -4, 25 minutes)
      (Target: 0) (Result: 3. Success.)
    • BNC-3M: Left Torso (5 Armor) (TN -4, 25 minutes)
      (Target: 0) (Result: 3. Success.)
    • AWS-8Q C: Right Arm (21 Armor) (TN -6, 105 minutes)
      (Target: 0) (Result: 3. Success.)
    • AWS-8Q C: Left Torso (10 Armor) (TN -6, 50 minutes)
      (Target: 0) (Result: 3. Success.)
    • AWS-8Q C: Center Torso (4 Armor) (TN -6, 20 minutes)
      (Target: 0) (Result: 3. Success.)
    • LGB-7Q A: Left Arm (10 Armor) (TN -2, 50 minutes)
      (Target: 0) (Result: 3. Success.)
    • BLR-1D: Left Leg (5 Armor) (TN -2, 25 minutes)
      (Target: 0) (Result: 3. Success.)
    • BLR-1D: Right Torso (5 Armor) (TN -2, 25 minutes)
      (Target: 0) (Result: 3. Success.)
    • BLR-1D: Left Torso (5 Armor) (TN -2, 25 minutes)
      (Target: 0) (Result: 3. Success.)
    • ZEU-6S A: Right Arm (8 Armor) (TN -2, 40 minutes)
      (Target: 0) (Result: 3. Success.)
    • ZEU-6S A: Left Arm (8 Armor) (TN -2, 40 minutes)
      (Target: 0) (Result: 3. Success.)
    • ZEU-6S A: Left Leg (6 Armor) (TN -2, 30 minutes)
      (Target: 0) (Result: 3. Success.)
    • HCT-3F A: Right Torso (4 Armor) (TN -4, 20 minutes)
      (Target: 0) (Result: 3. Success.)
    • ASN-21: Right Arm (6 Armor) (TN -3, 30 minutes)
      (Target: 0) (Result: 3. Success.)
    • ASN-21: Right Leg (6 Armor) (TN -3, 30 minutes)
      (Target: 0) (Result: 3. Success.)
    BNC-3M Banshee returned to active duty. (+1 XP)
    AWS-8Q Awesome C returned to active duty. (+1 XP)
    BLR-1D BattleMaster returned to active duty. (+1 XP)
    LGB-7Q Longbow A returned to active duty. (+1 XP)
    ZEU-6S Zeus A returned to active duty. (+1 XP)
    HCT-3F Hatchetman A returned to active duty. (+1 XP)
      D: Elite (5) (M)
    Show spoiler
    • ZEU-6S A: Right Leg (15 Armor) (TN -2, 75 minutes)
      (Target: 3) (Result: 4. Success.)
    • ZEU-6S A: Right Torso (18 Armor) (TN -2, 90 minutes)
      (Target: 3) (Result: 8. Success.)
    • ZEU-6S A: Left Torso (17 Armor) (TN -2, 85 minutes)
      (Target: 3) (Result: 4. Success.)
    • ZEU-6S A: Center Torso (7 Armor) (TN -2, 35 minutes)
      (Target: 3) (Result: 5. Success.)
    • ZEU-6S A: Head (5 Armor) (TN -2, 25 minutes)
      (Target: 3) (Result: 6. Success.)
    • HCT-3F A: Right Torso (50% Structure) (TN -2, Partial 1, 135 minutes)
      (Target: 3) (Result: 9. Success.)
    • HCT-3F B: Left Leg (2 Armor) (TN -4, 10 minutes)
      (Target: 1) (Result: 2. Success.)
    • HCT-3F B: Left Torso (4 Armor) (TN -4, 20 minutes)
      (Target: 1) (Result: 10. Success.)
    ZEU-6S Zeus A returned to active duty. (+1 XP)
    HCT-3F Hatchetman A returned to active duty. (+1 XP)
    HCT-3F Hatchetman B returned to active duty. (+1 XP)
      E: Elite (5) (M)
    Show spoiler
    • LGB-0W: Left Arm (Replace) (TN +1, 480 minutes)
      (Target: 6) (Result: 7. Success.)
    LGB-0W Longbow C returned to active duty.
      F: Elite (5) (M)
  • Team assigned to assist Tech Team E.
  • G: Elite (5) (M)
    Show spoiler
    • HCT-3F B: Right Arm (2 Armor) (TN -4, 10 minutes)
      (Target: 1) (Result: 4. Success.)
    • HCT-3F B: Left Arm (11 Armor) (TN -4, 55 minutes)
      (Target: 1) (Result: 8. Success.)
    • HCT-3F B: Left Arm (50% Structure) (TN -2, Partial 1, 135 minutes)
      (Target: 3) (Result: 6. Success.)
    • HCT-3F B: Left Torso (25% Structure) (TN -3, Partial 1, 90 minutes)
      (Target: 2) (Result: 3. Success.)
    • HCT-3F B: Center Torso (2 Armor) (TN -4, 10 minutes)
      (Target: 1) (Result: 6. Success.)
    • ASN-21: Right Arm (75% Structure) (TN +0, Partial 2, 180 minutes)
      (Target: 5) (Result: 4. Partial Success.)
      Right Arm: Loss of 3 Internal Structure, 6 Maximum Armor
    HCT-3F Hatchetman B returned to active duty. (+1 XP)
      H: Elite (5) (M)
    Show spoiler
    • ASN-21: Left Arm (Replacement) (TN +1, 480 minutes)
      (Target: 6) (Result: 11. Success.)
      I: Elite (5) (M)
    Show spoiler
    • ASN-21: Left Torso (Replacement) (TN +1, 480 minutes)
      (Target: 6) (Result: 8. Success.)
      J: Veteran (6) (M) (19/20)
    Show spoiler
    • Maintenance: (270 minutes)
    • AS7-D A: Center Torso (23 Armor) (TN -6, 115 minutes)
      (Target: 0) (Result: 3. Success, +1 XP.)
    AS7-D Atlas A returned to active duty. (+1 XP)
  • XP Gained: +1. (Ready to Train)
  • K: Elite (5) (M)
    Show spoiler
    • TDR-5S: Right Arm (Replacement) (TN +1, 480 minutes)
      (Target: 6) (Result: 8. Success.)
    TDR-5S Thunderbolt returned to active duty.
      L: Elite (5) (M)
    Show spoiler
    • ASN-21: Left Arm (Upper Actuator) (TN -4, 90 minutes)
      (Target: 1) (Result: 4. Success.)
    • ASN-21: Left Arm (Lower Actuator) (TN -4, 90 minutes)
      (Target: 1) (Result: 3. Success.)
    • ASN-21: Left Arm (Hand Actuator) (TN -4, 90 minutes)
      (Target: 1) (Result: 6. Success.)
    • ASN-21: Right Leg (Reattach) (TN +0, 180 minutes)
      (Target: 5) (Result: 8. Success.)
    • ASN-21: Right Torso (10 Armor) (TN -3, 50 minutes)
      (Target: 2) (Result: 12. Success.)
      M: Elite (5) (M)
    Show spoiler
    • ASN-21: Left Torso (10 Armor) (TN -3, 50 minutes)
      (Target: 2) (Result: 9. Success.)
    • ASN-21: Left Torso (SRM 2) (TN -1, (120 minutes)
      (Target: 4) (Result: 6. Success.)
    • ASN-21: Left Torso (SRM Ammo) (TN -3, Partial 1, 120 minutes)
      (Target: 2) (Result: 2. Success.)
    • ASN-21: Left Torso (Jump Jet) (TN -1, 60 minutes)
      (Target: 4) (Result: 6. Success.)
    • ASN-21: Left Torso (Jump Jet) (TN -1, 60 minutes)
      (Target: 4) (Result: 10. Success.)
    • ASN-21: Left Torso (Jump Jet) (TN -1, 60 minutes)
      (Target: 4) (Result: 6. Success.)
      N: Veteran (6) (M) (19/20)
    Show spoiler
    • Maintenance: (420 minutes)
    • BNC-3M: Right Arm (6 Armor) (TN -4, 30 minutes)
      (Target: 2) (Result: 6. Success.)
    • BNC-3M: Right Torso (6 Armor) (TN -4, 30 minutes)
      (Target: 2) (Result: 5. Success.)
    BNC-3M Banshee returned to active duty. (+1 XP)
  • XP Gained: +1 XP. (Ready to Train)
  • b: Elite (5) (V)
    Show spoiler
    • TDR-5S: Right Arm (20 Armor) (TN -3, 100 minutes)
      (Target: 2) (Result: 6. Success.)
    • TDR-5S: Right Arm (Upper Actuator) (TN -4, 90 minutes)
      (Target: 1) (Result: 8. Success.)
    • TDR-5S: Right Arm (Lower Actuator) (TN -4, 90 minutes)
      (Target: 1) (Result: 8. Success.)
    • TDR-5S: Right Arm (Hand Actuator) (TN -4, 90 minutes)
      (Target: 1) (Result: 5. Success.)
    • TDR-5S: Right Arm (Large Laser) (TN -1, 120 minutes)
      (Target: 4) (Result: 4. Success.)
    TDR-5S Thunderbolt returned to active duty.
      c: Veteran (6) (V) (0/20)
    Show spoiler
    • TDR-5S: Left Arm (13 Armor) (TN -3, 65 minutes)
      (Target: 3) (Result: 5. Success.)
    • TDR-5S: Right Leg (15 Armor) (TN -3, 75 minutes)
      (Target: 3) (Result: 5. Success.)
    • TDR-5S: Left Leg (10 Armor) (TN -3, 50 minutes)
      (Target: 3) (Result: 8. Success, +1 XP.)
    • TDR-5S: Right Torso (5 Armor) (TN -3, 25 minutes)
      (Target: 3) (Result: 6. Success.)
    • TDR-5S: Left Torso (8 Armor) (TN -3, 40 minutes)
      (Target: 3) (Result: 6. Success.)
    • TDR-5S: Center Torso (19 Armor) (TN -3, 95 minutes)
      (Target: 3) (Result: 7. Success.)
    • LRM Carrier A: Front (Stabilizer) (TN -1, Partial 1, 60 minutes)
      (Target: 5) (Result: 7. Success.)
    • LRM Carrier A: Motive Hit (TN -3, 60 minutes)
      (Target: 3) (Result: 4. Success.)
    TDR-5S Thunderbolt returned to active duty. (+1 XP)
    LRM Carrier A returned to active duty. (+1 XP)
  • XP Gained: +3 XP
  • d: Green (8) (V) (0/5)
    Show spoiler
    • LRM Carrier A: Front (12 Armor) (TN -4, 36 minutes)
      (Target: 4) (Result: 5. Success.)
    LRM Carrier A returned to active duty. (+1 XP)
     

    Priam Company Medical

    Minos Base
    Medical Team Alpha: Regular Medical Team (Skill 7)
    (Base Bonus: -1) (TN: 6)
    • Simone de Lagrande: (2 Wounds) Success.
    • Calvin Schrade: (2 Wounds) Failure.
  • XP Gained: +1
  • Priam Company Maintenance

      Tech Team I: (Veteran 'Mech: 6)
    Show spoiler
    • PXH-1 A: Quality -2 (A), Firebase -2, Time +0 (x1), 60 minutes
      (Target: 2) (Result: 7. Success, +1 XP.)
    • LCT-1S: Quality +1 (D), Firebase -2, Time +0 (x1), 60 minutes
      (Target: 5) (Result: 9. Success.)
      Tech Team M: (Veteran 'Mech: 6)
    Show spoiler
    • MAD-3R: Quality +0 (C), Firebase -2, Time +0 (x1), 75 minutes
      (Target: 4) (Result: 2. Failure.)
    • WVR-6R B: Quality +1 (D), Firebase -2, Time +0 (x1), 60 minutes
      (Target: 5) (Result: 11. Success, Quality Improves to C.)
    • HBK-4G A: Quality -1 (B), Firebase -2, Time +0 (x1), 60 minutes
      (Target: 3) (Result: 9. Success, Quality Improves to A.)
    • PXH-1 B: Quality +0 (C), Firebase -2, Time +0 (x1), 60 minutes
      (Target: 4) (Result: 10. Success, Quality Improves to B.)
    • HCT-3F: Quality +1 (D), Firebase -2, Time +0 (x1), 60 minutes
      (Target: 5) (Result: 7. Success.)
    • WTH-1: Quality +1 (D), Firebase -2, Time +0 (x1), 60 minutes
      (Target: 5) (Result: 8. Success.)
    • BJ-1: Quality +0 (C), Firebase -2, Time +0 (x1), 60 minutes
      (Target: 4) (Result: 9. Success, Quality Improves to B.)
    • JR7-D: Quality -1 (B), Firebase -2, Time +0 (x1), 45 minutes
      (Target: 3) (Result: 8. Success.)
      Tech Team O: (Veteran 'Mech: 6)
    Show spoiler
    • STK-3F A: Quality +0 (C), Firebase -2, Time +0 (x1), 90 minutes
      (Target: 4) (Result: 3. Failure.)
    • STK-3F B: Quality +0 (C), Firebase -2, Time +0 (x1), 90 minutes
      (Target: 4) (Result: 4. Success.)
    • WHM-6R C: Quality +1 (D), Firebase -2, Time +0 (x1), 75 minutes
      (Target: 5) (Result: 6. Success.)
    • OTL-4D: Quality +0 (C), Firebase -2, Time +0 (x1), 75 minutes
      (Target: 4) (Result: 9. Success, Quality Improves to B.)
    • CN9-A C: Quality -1 (B), Firebase -2, Time +0 (x1), 60 minutes
      (Target: 3) (Result: 9. Success, Quality Improves to A.)
    • WLF-1: Quality +0 (C), Firebase -2, Time +0 (x1), 60 minutes
      (Target: 4) (Result: 10. Success, Quality Improves to B.)
      Tech Team Q: (Regular Vehicle: 7)
    Show spoiler
    • Condor A: Quality +0 (C), Firebase -2, Time +0 (x1), 50 minutes
      (Target: 5) (Result: 5. Success.)
    • Condor B: Quality -1 (B), Firebase -2, Time +0 (x1), 50 minutes
      (Target: 4) (Result: 4. Success.)
    • Condor (Liao) A: Quality +0 (C), Firebase -2, Time +0 (x1), 50 minutes
      (Target: 5) (Result: 4. Failure.)
    • Condor (Liao) B: Quality -1 (B), Firebase -2, Time +0 (x1), 50 minutes
      (Target: 4) (Result: 11. Success, Quality Improves to A.)
    • Maxim A: Quality +0 (C), Firebase -2, Time +0 (x1), 50 minutes
      (Target: 5) (Result: 3. Failure.)
    • Maxim B: Quality +1 (D), Firebase -2, Time +0 (x1), 50 minutes
      (Target: 6) (Result: 8. Success.)
    • Scorpion (LRM): Quality +0 (C), Firebase -2, Time +0 (x1), 30 minutes
      (Target: 5) (Result: 6. Success.)
    • Saracen A: Quality +1 (D), Firebase -2, Time +0 (x1), 30 minutes
      (Target: 6) (Result: 10. Success.)
    • Saracen B: Quality +1 (D), Firebase -2, Time +0 (x1), 30 minutes
      (Target: 6) (Result: 6. Success.)
    • Scimitar: Quality +0 (C), Firebase -2, Time +0 (x1), 30 minutes
      (Target: 5) (Result: 6. Success.)
    • Striker: Quality +1 (D), Firebase -2, Time +0 (x1), 30 minutes
      (Target: 6) (Result: 6. Success.)
      Tech Team R: (Regular 'Mech: 7)
    Show spoiler
    • Condor C: Quality +1 (D), Firebase -2, Time +0 (x1), 50 minutes
      (Target: 6) (Result: 10. Success.)
      Tech Team S: (Regular Vehicle: 7)
    Show spoiler
    • Behemoth: Quality -1 (B), Firebase -2, Time +0 (x1), 90 minutes
      (Target: 5) (Result: 7. Success.)
    • Schrek A: Quality -1 (B), Firebase -2, Time +0 (x1), 90 minutes
      (Target: 4) (Result: 4. Success.)
    • Manticore B: Quality +1 (D), Firebase -2, Time +0 (x1), 75 minutes
      (Target: 6) (Result: 8. Success.)
    • Manticore C: Quality +1 (D), Firebase -2, Time +0 (x1), 75 minutes
      (Target: 6) (Result: 10. Success.)
    • Laser Carrier: Quality +0 (C), Firebase -2, Time +0 (x1), 75 minutes
      (Target: 5) (Result: 5. Success.)
    • Bulldog: Quality +0 (C), Firebase -2, Time +0 (x1), 75 minutes
      (Target: 5) (Result: 3. Failure.)
      Tech Team T: (Regular 'Mech: 7)
    Show spoiler
    • ARC-2R: Quality +1 (D), Firebase -2, Time +0 (x1), 75 minutes
      (Target: 6) (Result: 5. Failure.)
    • TDR-5S A: Quality +1 (D), Firebase -2, Time +0 (x1), 75 minutes
      (Target: 6) (Result: 3. Failure.)
    • TDR-5S B: Quality +1 (D), Firebase -2, Time +0 (x1), 75 minutes
      (Target: 6) (Result: 3. Failure.)
    • CPLT-C1: Quality +1 (D), Firebase -2, Time +0 (x1), 75 minutes
      (Target: 6) (Result: 7. Success.)
    • GRF-1N A: Quality +0 (C), Firebase -2, Time +0 (x1), 60 minutes
      (Target: 6) (Result: 10. Success.)
    • SHD-2H A: Quality +1 (D), Firebase -2, Time +0 (x1), 60 minutes
      (Target: 6) (Result: 2. Failure, Damage Sustained)
      SHD-2H A Heat Sink Destroyed (RT).
    • SHD-2H B: Quality +1 (D), Firebase -2, Time +0 (x1), 60 minutes
      (Target: 6) (Result: 10. Success.)
     

    Priam Company Availability Checks

    • Medium Laser: (TN: 3) (Success)
    • Medium Laser: (TN: 3) (Success)
    • Sensors: (TN: 4) (Success)
    • Life Support: (TN: 4) (Success)
    • Life Support: (TN: 4) (Success)
    • Cockpit: (TN: 4) (Success)
    • Cockpit: (TN: 4) (Success)
    • Heat Sink: (TN: 3) (Success)
    • LRM 10 Ammunition Bin: (TN: 3) (Success)
    • LRM 15 Ammunition Bin: (TN: 3) (Success)
    • LRM 15 Ammunition Bin: (TN: 3) (Failure)
    • Structure (30t): Left Arm: (TN: 3) (Success)
    • Structure (50t): Right Torso: (TN: 3) (Success)
    • Structure (70t): Right Arm: (TN: 3) (Success)
    • Structure (85t): Head: (TN: 3) (Success)
    • Actuator (25t): Lower Arm: (TN: 3) (Success)
    • Actuator (25t): Hand: (TN: 3) (Success)
    • Actuator (30t): Upper Arm: (TN: 3) (Success)
    • Actuator (30t): Lower Arm: (TN: 3) (Success)
    • Actuator (30t): Hand: (TN: 3) (Success)
    • Actuator (70t): Upper Arm: (TN: 3) (Success)
    • Actuator (70t): Lower Arm: (TN: 3) (Success)
    • Fusion Engine (VOX 280): (TN: 6) (Failure)
    • Gyro (35t): (TN: 6) (Success)
    • Gyro (70t): (TN: 6) (Success)
     

    Priam Company Repairs

      A: Elite (5) (M)
    Show spoiler
    • CN9-A A: Right Torso (Heat Sink) (TN -4, 90 minutes)
      (Target: 1) (Result: 3, Success.)
    • CN9-A A: Right Torso (AC/10 Ammo) (TN -4, Partial 1, 120 minutes)
      (Target: 1) (Result: 5, Success.)
    • CN9-A A: Right Torso (AC/10 Ammo) (TN -4, Partial 1, 120 minutes)
      (Target: 1) (Result: 8, Success.)
    • CN9-A A: Center Torso (Medium Laser) (TN -2, 120 minutes)
      (Target: 3) (Result: 3, Success.)
    • COM-2D: Right Arm (6 Armor) (TN -5, 30 minutes)
      (Target: 1) (Result: 7, Success.)
      B: Elite (5) (M)
    Show spoiler
    • CN9-A A: Right Arm (Reattach) (TN -1, 180 minutes)
      (Target: 4) (Result: 9, Success.)
    • CN9-A A: Left Leg (16 Armor) (TN -4, 80 minutes)
      (Target: 1) (Result: 3, Success.)
    • CN9-A A: Gyro (1 Hit) (TN -1, Partial 3, 120 minutes)
      (Target: 4) (Result: 8, Success.)
    • CN9-A A: Engine (1 Hit) (TN -3, Partial 2, 100 minutes)
      (Target: 2) (Result: 3, Success.)
      C: Elite (5) (M)
    Show spoiler
    • CN9-A A: Right Arm (7 Armor) (TN -4, 35 minutes)
      (Target: 1) (Result: 9, Success.)
    • VLK-QA: Left Leg (8 Armor) (TN -6, 40 minutes)
      (Target: 0) (Result: 3, Success.)
    • VLK-QA: Right Torso (2 Armor) (TN -6, 10 minutes)
      (Target: 0) (Result: 4, Success.)
    • VLK-QA: Left Torso (Heat Sink) (TN -6, 90 minutes)
      (Target: 0) (Result: 9, Success.)
    • VLK-QA: Center Torso (10 Armor) (TN -6, 50 minutes)
      (Target: 0) (Result: 7, Success.)
    • VLK-QA: Head (5 Armor) (TN -6, 25 minutes)
      (Target: 0) (Result: 6, Success.)
    • COM-2D: Right Arm (SRM 4 Replace) (TN -3, 120 minutes)
      (Target: 2) (Result: 7, Success.)
    • COM-2D: Center Torso (5 Armor) (TN -5, 25 minutes)
      (Target: 0) (Result: 9, Success.)
    • TDR-5S C: Right Arm (4 Armor) (TN -3, 20 minutes)
      (Target: 2) (Result: 3, Success.)
    • TDR-5S C: Left Arm (10 Armor) (TN -3, 50 minutes)
      (Target: 2) (Result: 8, Success.)
    VLK-QA Valkyrie is returned to active duty.
    THD-5S Thunderbolt C is returned to active duty.
      D: Elite (5) (M)(Overtaxed)
    Show spoiler
    • ON1-K: Left Torso (14 Armor) (TN -4, 70 minutes)
      (Target: 1) (Result: 7, Success.)
    • WHM-6R A: Right Leg (8 Armor) (TN -4, 40 minutes)
      (Target: 1) (Result: 10, Success.)
    • WHM-6R A: Right Torso (2 Armor) (TN -4, 10 minutes)
      (Target: 1) (Result: 3, Success.)
    • WHM-6R A: Left Torso (17 Armor) (TN -4, 85 minutes)
      (Target: 1) (Result: 7, Success.)
    • JVN-10N: Right Leg (25% Structure) (TN -2, Partial 1, 90 minutes)
      (Target: 3) (Result: 8, Success.)
    • VLK-QA: Left Arm (Hand Actuator Replace) (TN -7, 90 minutes)
      (Target: 0) (Result: 10, Success.)
    • VLK-QA: Left Torso (50% Structure) (TN -4, Partial 1, 135 minutes)
      (Target: 1) (Result: 4, Success.)
    • TDR-5S C: Right Leg (6 Armor) (TN -3, 30 minutes)
      (Target: 2) (Result: 8, Success.)
    • TDR-5S C: Left Leg (15 Armor) (TN -3, 75 minutes)
      (Target: 2) (Result: 3, Success.)
    • TDR-5S C: Right Torso (5 Armor) (TN -3, 25 minutes)
      (Target: 2) (Result: 9, Success.)
    • TDR-5S C: Left Torso (2 Armor) (TN -3, 10 minutes)
      (Target: 2) (Result: 10, Success.)
    • TDR-5S C: Center Torso (10 Armor) (TN -3, 50 minutes)
      (Target: 2) (Result: 12, Success.)
    ON1-K Orion is returned to active duty.
    WHM-6R Warhammer A is returned to active duty.
    VLK-QA Valkyrie is returned to active duty.
    JVN-10N Javelin is returned to active duty.
      E: Elite (5) (M)
    Show spoiler
    • WHM-6R A: Center Torso (22 Armor) (TN -4, 110 minutes)
      (Target: 1) (Result: 5, Success.)
    • WHM-6R A: Center Torso (25% Structure) (TN -3, Partial 1, 90 minutes)
      (Target: 2) (Result: 3, Success.)
    • VLK-QA: Left Arm (Upper Actuator Replace) (TN -7, 90 minutes)
      (Target: 0) (Result: 9, Success.)
    • VLK-QA: Left Arm (Lower Actuator Replace) (TN -7, 90 minutes)
      (Target: 0) (Result: 7, Success.)
    • VLK-QA: Engine Hit (1) (TN -5, Partial 2, 100 minutes)
      (Target: 0) (Result: 11, Success.)
    WHM-6R Warhammer A is returned to active duty.
    VLK-QA Valkyrie is returned to active duty.
      F: Elite (5) (M)
    Show spoiler
    • WHM-6R A: Left Arm (PPC) (TN -3, 240 minutes)
      (Target: 2) (Result: 8, Success.)
    • WHM-6R A: Left Torso (Medium Laser) (TN -3, 240 minutes)
      (Target: 2) (Result: 4, Success.)
    WHM-6R Warhammer A is returned to active duty.
      G: Elite (5) (M)
    Show spoiler
    • WHM-6R A: Left Arm (Upper Actuator Replace) (TN -5, 90 minutes)
      (Target: 0) (Result: 5, Success.)
    • WHM-6R A: Left Arm (Lower Actuator Replace) (TN -5, 90 minutes)
      (Target: 0) (Result: 4, Success.)
    • WHM-6R A: Left Arm (Heat Sink) (TN -4, 90 minutes)
      (Target: 4) (Result: 9, Success.)
    • WHM-6R A: Left Torso (25% Structure) (TN -3, Partial 1, 90 minutes)
      (Target: 2) (Result: 10, Success.)
    • WHM-6R A: Engine Hit (1) (TN -3, Partial 2, 100 minutes)
      (Target: 2) (Result: 3, Success.)
    • VLK-QA: Left Torso (4 Armor) (TN -6, 20 minutes)
      (Target: 0) (Result: 6, Success.)
    WHM-6R Warhammer A is returned to active duty.
    VLK-QA Valkyrie is returned to active duty.
      H: Elite (5) (M)
    Show spoiler
    • AWS-8Q: Left Torso (25 Armor) (TN -4, 125 minutes)
      (Target: 1) (Result: 6, Success.)
    • AWS-8Q: Center Torso (30 Armor) (TN -4, 150 minutes)
      (Target: 1) (Result: 9, Success.)
    • WHM-6R A: Left Arm (20 Armor) (TN -4, 100 minutes)
      (Target: 1) (Result: 4, Success.)
    • GRF-1S: Right Torso (5 Armor) (TN -3, 25 minutes)
      (Target: 2) (Result: 5, Success.)
    • GRF-1S: Center Torso (15 Armor) (TN -3, 75 minutes)
      (Target: 2) (Result: 3, Success.)
    AWS-8Q Awesome is returned to active duty.
      I: Veteran (6) (M) (14/20)
    Show spoiler
    • Maintenance: (120 minutes)
    • ON1-K: Right Arm (12 Armor) (TN -4, 60 minutes)
      (Target: 2) (Result: 9, Success, +1 XP.)
    • ON1-K: Left Arm (9 Armor) (TN -4, 45 minutes)
      (Target: 2) (Result: 5, Success.)
    • ON1-K: Left Leg (9 Armor) (TN -4, 45 minutes)
      (Target: 2) (Result: 9, Success, +1 XP.)
    • ON1-K: Right Torso (22 Armor) (TN -4, 110 minutes)
      (Target: 2) (Result: 7, Success, +1 XP.)
    • ON1-K: Center Torso (5 Armor) (TN -4, 25 minutes)
      (Target: 2) (Result: 7, Success, +1 XP.)
    • BL-7-KNT: Left Leg (10 Armor) (TN -6, 50 minutes)
      (Target: 0) (Result: 11, Success, +1 XP.)
    • WVR-6R A: Left Torso (2 Armor) (TN -4, 10 minutes)
      (Target: 2) (Result: 11, Success, +1 XP.)
    • WVR-6R A: Center Torso (2 Armor) (TN -4, 10 minutes)
      (Target: 2) (Result: 7, Success.)
    ON1-K Orion is returned to active duty.
    BL-7-KNT Black Knight is returned to active duty.
    WVR-6R Wolverine A is returned to active duty.
  • XP Gained: +6 XP. (Ready to Train.)
  • J: Elite (5) (M)
    Show spoiler
    • AWS-8Q: Left Arm (25% Structure) (TN -3, Partial 1, 90 minutes)
      (Target: 2) (Result: 9, Success.)
    • AWS-8Q: Left Leg (20 Armor) (TN -4, 100 minutes)
      (Target: 1) (Result: 11, Success.)
    • AWS-8Q: Right Torso (11 Armor) (TN -4, 55 minutes)
      (Target: 1) (Result: 4, Success.)
    • AWS-8Q: Center Torso (50% Structure) (TN -3, Partial 1, 135 minutes)
      (Target: 2) (Result: 3, Success.)
    • VLK-QA: Left Arm (12 Armor) (TN -6, 60 minutes)
      (Target: 0) (Result: 6, Success.)
    • JVN-10N: Right Leg (8 Armor) (TN -3, 40 minutes)
      (Target: 2) (Result: 9, Success.)
    AWS-8Q Awesome is returned to active duty.
    VLK-QA Valkyrie is returned to active duty.
    JVN-10N Javelin is returned to active duty.
      K: Elite (5) (V)
    Show spoiler
    • Demolisher: Left Side (19 Armor) (TN -3, 57 minutes)
      (Target: 2) (Result: 3, Success.)
    • Demolisher: Rear (12 Armor) (TN -3, 36 minutes)
      (Target: 2) (Result: 6, Success.)
    • Demolisher: Turret (Structure) (TN -1, Partial 1, 60 minutes)
      (Target: 4) (Result: 8, Success.)
    • Demolisher: Turret (Stabilizer) (TN +0, Partial 1, 60 minutes)
      (Target: 5) (Result: 3, Failure.)
    • Demolisher: Motive System Repair (TN -2, 60 minutes)
      (Target: 3) (Result: 8, Success.)
    • Demolisher: Motive System Repair (TN -2, 60 minutes)
      (Target: 3) (Result: 4, Success.)
    • Demolisher: Motive System Repair (TN -2, 60 minutes)
      (Target: 3) (Result: 3, Success.)
    • Schrek B: Front (24 Armor) (TN -3, 72 minutes)
      (Target: 4) (Result: 11, Success, +1 XP.)
    Schrek B has been added to active duty roster.
      L: Veteran (6) (V) (8/20)
    Show spoiler
    • Demolisher: Turret (AC/20) (TN -2, 240 minutes)
      (Target: 4) (Result: 9, Success, +1 XP.)
    • Schrek B: Motive System Repair (TN -2, 60 minutes)
      (Target: 4) (Result: 9, Success, +1 XP.)
    • Schrek B: Motive System Repair (TN -2, 60 minutes)
      (Target: 4) (Result: 5, Success.)
    Schrek B has been added to active duty roster. (+1 XP)
  • XP Gained: +1 XP.
  • N: Elite (5) (M)
    Show spoiler
    • BLR-1G: Right Arm (75+% Internal) (TN -2, Partial 3, 270 minutes)
      (Target: 3) (Result: 9, Success.)
    • AWS-8Q: Left Arm (24 Armor) (TN -4, 120 minutes)
      (Target: 3) (Result: 9, Success.)
    • ON1-K: Right Torso (25% Structure) (TN -3, Partial 1, 90 minutes)
      (Target: 3) (Result: 9, Success.)
    BLR-1G BattleMaster has existing damage repaired.
    AWS-8Q Awesome is returned to active duty.
    ON1-K Orion is returned to active duty.
      R: Regular (7) (M) (0/10)
    Show spoiler
    • Maintenance: (50 minutes)
    • GRF-1S: Right Leg (17 Armor) (TN -3, 85 minutes)
      (Target: 4) (Result: 11, Success, +1 XP.)
    • Demolisher: Front (23 Armor) (TN -4, 138 minutes)
      (Target: 3) (Result: 9, Success, +1 XP.)
    • Demolisher: Turret (40 Armor) (TN -4, 240 minutes)
      (Target: 3) (Result: 7, Success.)
     

    Income Phase

    The Harbingers

    • Control of Vernier City: +100 WP
    • Control of Holfield Mining: +50 WP
    • Control of Castellan Foundry: +50 WP
    • Grid H18: Fertile Ground (1d6x25 SP, every turn): 50 SP
    • Grid F04: Fertile Ground (1d6x25 SP, every turn): 75 SP
    • Grid H07: Fertile Ground (1d6x25 SP, every turn): 75 SP
    • Sales: +1100 SP
    • Repair & Rearm: -1195 SP
    • Lucky Roll: +1

    Priam Company

    • Control of White Reach: +200 WP
    • Control of Donomo Fields: +100 WP
    • Control of Argeith Distillery: +150 WP
    • Grid L21: Fertile Ground (3d6x25 SP, every turn.): 175 SP
    • Warchest Conversion:
    • Training: -2800 SP
    • Repair & Rearm: -1540 SP

    BattleTech is owned by Topps, with tabletop game development licensed to Catalyst Game Labs.

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