Seaton
Seaton is a larger more seedier town south of Saltmarsh
Drab and a little Seedy Seaton used to be a great Bustling Fishing and trade town, although a fishing industry is still here and there is some trade the town now caters to a sizable navy and military contingent under the
rule and command and control of "Duke Marik Feldren" who inherited rule of the region by from his more compassionate war hero Brother "Duke Obertus Feldren" who was short lived after falling deathly Ill. "Duke Marik Feldron" has a strong desire to enlarge the navy to better deal with the "Sea Princes" it is rumored that he has a personal disdain for the native inhabitants of the region and desires to increase taxes to enlarge his forces. Seaton has become more of a fortified town with several taverns, brothels to satisfy the typical soldier or sailor and his whims and several different traders and merchants still call the town home but the ones who remain are probably not as reputable as in Seaton's hay days.
Zoomed interactive Map below:
Seaton is not only ruled by the Duke but Several Factions and Guilds have significant influence in the
Town. The Chief Security for the town is the Dukes Private Garrison Known as the Red Guard Known for their Distinctive Bright Red Studded and Padded Armor and Typically carrying Halbards and Spears. They are under the Captain of the guard Fanster Granford who commands over 400 Red guard through out the city. The Merchants Guild has a strong presence and it is allied with the Priests of Temple of Gond several of their leaders have influence and the Ear of Duke Marik Feldron. It is rumored that the Priests of Gond Have an elaborate Vault of wonderouos mechanical artifacts and Maintain many mechanical machines aid in bringing Fresh water into the city. Many of the Merchants strongly beleive that their worship and tithing to the temple of gond has infleunce on their businesses and prosperity hence the Strong alliance with the Merchants guild and many of the merchants in town.
With a sizable shipping presence the Mariners Guild is also present in seaton and to get some of the best captains, navigators and crew one would have to talk to them. Trade vessels not sanctioned by the mariners guild of Ageron are charged and additional 5% tarrif on trade goods entering the port of Seaton this is believed to help reduce the likelyhood of smuggling and rarely do non mariners guild sanctioned ships enter the port unless its to seek repairs or harboring from impending storms.
The Temple of Helm also has influence in the town a majority of the Red Guard and Fanster Granford along with the Duke Feldron himself Frequent the temple of helm along with many of the Kings soldiers that and
Commanders that are stations in or near the town of seaton. The Temple of Helm is the oldest temple in the Town of seaton and it is beleived to have been here when Seaton was just a small hamlet before the Great Storms.

Marik Feldron by Portrait Workshop

Captain Grandford by Portrait Workshop

Red Guard by Portrait Workshop
Government
Militaristic Feudal Structure
Defences
Large Keep, 22' High City Wall with several towers, Large Garrison, Several Naval Vessels, Large Contingent of the Southern Army.
Industry & Trade
Several Trades Craftsman, Taverns and Brothels, Stables, Fishing and Trade warehouses along with ship repair and shipbuilding.
Infrastructure
Major Bridge,Cobblestone roads, Shipyard, Docks, Markets, Jewlers, Stablers, Smithies, Theaters, Temples, Book Stores, Leather workers, Inns, Taverns, Eateries, Brothels & Houses of ill Repute.
Assets
Docks, Shipbuilding and Repair, Trade Warehouses, Shops
Guilds and Factions
Mariner's Guild, Seaton Merchants Guild, Red Guard, Order of Helm, Priests of Gond, Carpenters Guild, Outriders Guild, Thieves Guild.
Architecture
Tudor Style homes of Timber and Stone many adorn a dusty pale or Gold Stucco.
Natural Resources
Prospectors from the Rivers, and Miners from the nearby hills bring in jewels and some precious metals, there is a group of pearl divers and gatherers of coral. Cottons from the outlying farmlands come in to be woven and some exotic materials from sea trade adorn the tailor shops.
- Eastern Gate
- (Inn) The Merry Coachman
- (Tavern) The Stoned Crow
- Roagin's Stable and Smithy
- (Inn/Tavern) Lord Benbow Inn
- Lord Venwick's manor
- Duke Feldron's Keep
- Grindlen Family Shipwrights
- The Black Run Bridge
- Lord Holgren's Manor
- Church of Helm
- Gilrick's Curiosity Shop
- Coachman Road Trade Warehouse
- (Tavern)The Naughty Cat
- The Mariner's Guild House
- Riverfront Garrison and Jail
- Garrison Stables
- Seahorse Stable & Smithy
- Tessa's Leatherworks
- (Eatery) The Merry Flounder
- Turn a page Books & Maps & Brewery
- All Things Carved Ivory & Wood
- (Tavern)The Sirens Call
- Drake's Precious Metals
- Harbor Fish Market
- Charcuterie Food Stalls
- Harbor Bend Jewelers
- Harbor Bend Haberdashery
- Temple of Tymora
- Harmony Breedlove's Tower
- Purple lace Manor (Brothel)
- Stillsworn Manor
- Trader's Bazaar Market
- Sidhe's House of Pleasure (Brothel)
- (Inn/Tavern) The Wayward Wench
- Temple of Gond
- Inigo's Fine Blades
- Admiral's Manor
- Gristlebriars Books
- Fellard & Fellard tailors and Leather
- (Inn) The Tired Traveler Inn
- Traveler's Market
- Talrik's General Goods Store
- East End Wheelwright & Cooper
- East End Gate
- Seaton Trade Authority & Assayer
- Virxina Bows and Fletchery
- Passion Theatre and house of Pleasure (Brothel)
- Stitch in time Weavers
- Lord Keelan's Manor
- Celina's Gems and Jewels
- Glitterbright Jewlers
- Sildren's Supplies & Medicinals
- Grayshaper's Fine Ironworks
- Snarblyryp's Enchanted Needle
1d12 | Random Town Encounters: |
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1 | A Blind Beggar (Blind Hawke) Offers info about the town for a silver coin. (D6 1-5 true 6 False) |
2 | A thief is being chased by d4 red guard. Runs through the party. (what do players do?) |
3 | Drunken Sailors Mistake one of the party for a lost friend. (What do Players do?) |
5 | A man wearing a long cloak seeks to sell the party a rare potion. (Roll in DM's Guide) |
6 | A street Harlot Distracts one or more of the party while her Child thief tries to pick their pockets. (Roll VS Passive Perception) |
7 | A wandering Merchant tries to sell the party pickled eggs 2 in 6 chance party members get sick from eating the eggs. |
8 | Several street Harlots try to lure party member(s) into an alley and atttempt to rob them. |
9 | A priest of Tymora offers a Single party member a blessing for 1gp if taken player gets advantage on D4 rolls of their choice for a day. |
10 | A group of fishermen offer to sell some dried fish to the players at 5 copper a fish (2 Fish = a meal) (Fish are excellent and Filling...) |
11 | A Charletan offers a party member a Wager at 3 card Monty 5Sp a hand to win 1gp DC15 player rolls at disdavantage unless skilled at Gambling. |
12 | A merchant offers party free balcony tickets to the Passion theatre tonight in hopes of attracting them as regular patrons it includes a private waitress and 2 free drinks each. |