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Meracussin

The shadow cat of the jungle. A predator with fur as black as the deepest caves and dark green slits for eyes to help it see its next meal from a mile away. This large panther like creature is an expert at stalking, keeping completely still for days at a time. Patiently waiting for the perfect moment to strike. That, combined with speeds matched by White Writers in the sky makes them a formidable monster to go against. By the time you figure out the Meracussin is after you, it'll be too late.  

Actions:

Bite - With its sharpened fangs, the Meracussin pierces through metal and skin to make its target bleed. 1d6 Melee damage with a chance to bleed on a critical hit.   Claw - Skint! Claws retract and glint from the light glaring above, it slashes twice in quick succession. 2d6 Melee damage with a chance to bleed on a critical hit.   Dash - in the blink of and eye, it lunges forwards into a mad sprint towards its target. Double movement for the next 3 rounds.   Disguise - It calms itself so that its body becomes as stoic as a statue. When in low lighting or darkness, the Meracussin is able to activate the invisibility condition. The condition is broken if discovered or chooses to move.  

History of Two Worlds:

The only known location of Meracussin in the realm of magic is on the continent of Hoarwae. Full of lush jungles, tropical climates and several shadows for the natural predator to patiently wait for its prey to let its guard down. one of the few large cats species to exist in Violem, making it a rare and unique creature. Many hunters have journeyed to its natural habitat to try catch a glimpse of the near all black feline. Few have made it back alive. The animal is said to ignore intelligent species such as Ka-Ko-Rae, Gillan and Sorcerers unless provoked.   The origins of the Meracussin are unknown to the people of Violem. A species of intelligent cat known as Jynx however believe the wild panther beast is the result of the gods. Bastet, the Goddess of Stealth and member of the feline pantheon is said to be the mother of these creatures. Sending them across the realms to do her bidding. Hunting down her enemies and dragging them back to her in the land of immortals so she can punish their crimes.
TG20 Statblock:
HP - 13
DS - 14
Skulk (S) - +2
Actions:
Bite - 1d6 Melee damage
Claw - 1d6 Melee damage
Dash - x2 Movement
Disguise - Invisibility
9 Gods of Feline Kind
Generic article | Mar 3, 2025
Hoarwae Continent
Geographic Location | Nov 16, 2024
Sabren
Species | Jan 15, 2025

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