The Necroward Building / Landmark in Valleris | World Anvil

The Necroward

An obsidian walkway takes visitors down a winding path between signs of increasing decay. The Necroward is set apart from the rest of the healing grounds of Death's Lull, shrouded behind droughted shrubs and webs of scorched branches. After a short stroll, the mirrored stone slopes downward as it approaches the largest, most decrepit tree. Its branches hold on out of habit, not so much necessity. Its roots are crinkled and withered, clawing their way down the walls of the descending path. Directly beneath the tree, a set of wooden doors are firmly seated together, a long, metal rod locking the entryway from the outside.  

The Purpose: Wither-Away

In the early days of the Eternal Rise, some members of the Freesoul population were developing unexpected signs of withering. Skeletons were experiencing increasing brittle bones. Ghouls were developing excessive coats of slime. Some instances of withering were communicable, affecting entire households of Freesoul staff, to the detriment of their necromantic lords.   The first city to construct a permanent solution to the unwanted withering was Death's Lull, and it deemed its first Freesoul-only healing clinic the Necroward. Here, Freesoul skeletons, ghouls, shrunken heads, zombies, disembodied body parts, and other necromantic forces are inspected for signs of withering or other ailments. They are stitched back up (sometimes literally), operated upon, or their reanimation spells are inspected and given remedies for at-home care by the necromancer.    

The Design: As Cheerful as a Graveyard

The Necroward's placement beneath the earth is thought to promote the Freesoul healing. The interior is lit sparsely by torchlight -- another detail curated to promote the functional wellness of the freesoul patient. It was purposefully created to pull in elements from graves and graveyards that once littered the lands like landfills of perfectly good body parts.   Even the sickbeds are made of carefully crafted earth, moistened on a biweekly basis and accentuated with dressings of fresh mold. Each patient is afforded its own earthen pile in its own stone chamber, to reduce the likelihood of transferring any communicable diseases.
Type
Room, Medical, Ward
Parent Location
Owning Organization

Comments

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Jul 2, 2021 04:46 by Heidi Einarson

The name "The Necroward" is so evocative! This is a really well thought out article. I love the idea of an undead hospital that's underground. It's such a cool and unique vibe. Well done! Some questions that came up as I was reading that might help expand this even more - generally how old is the Necroward? Who is the necromancer in charge currently? Is there staff aside from the Necromancer and who/what are they?

Jul 2, 2021 14:33 by Jennifer Tsan

Thank you so much for the great feedback! Some gears are turning with those questions. ✨


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