Hallowcrick Halls Settlement in Uto Daeg | World Anvil

Hallowcrick Halls

[quote]D&D Fifth Edition: Gem of Brightness line the walkway, set up in glassless lanterns. They provide ample light. Every four or so an Anular stands guard, ready to speak the command word at any moment.[quote]   The magic center of Hlee and the only place where arcane magic is allowed to be cast, though many restrictions are in place. When first entering, Anulars check licenses and allowances. If a party is in possession of a license (after checking to see if it's counterfeit) they cast a ward over each one to allow up to level-1 arcane spells to be cast. If someone wants to cast higher they must acquire clearance from Archmage Morteccia.
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