After a hiatus to give Jorgen time to aid the sick and infirm after the plague, the adventuring party travel to Argentis to seek answers about why much-needed aid went missing. When they arrive, they are instead pulled into an ongoing disaster within the silver mines.
They are tasked by the duke to enter the mines and find out why all work has stopped. Inside, a demonic incursion has taken root and the mercenary company in charge of security are largely compromised. After clearing the mine, the adventurers seek out the upper management once more. They find a hag, Auntie Serah, and slay her (and her fiendish allies) within her home.