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Advanced Rule System

The Advanced Rule system is a new being developed by yours truly as an extension/update to the existing rules. The aim is to provide greater detail game in a modular fashion so that a paler can ease themselves in rather than being overwhelmed by all of the rules straight off the bat. The main goal is to take those things that are usual purely flavour and add mechanical meaning to them. The second goal of adding systems to help guide the players to easily create their own story alongside the stories provided by their DM.   The final result may run like this: You drop the players into the world with an idea of what their main goal is; And with a little pushing in the right direction, they can make their own steps to get there without needing to be shown the way.   Design Goals/Ideal
  • More mecanical flavor.
  • More player facing mecanics
  • Less subclasses more classes
    • Taking this that were previously subcalsses and making them thier own full class.
  • More power for lower-level character.
    • Making lower levels less of a drag and feel actualy emporing to play.

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