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Midsa

Midsa is the biggest settlement of Aaroha Desert  and the heart of trading routes piercing the desert. Most caravans moving from the Empire lands are passing through this town since the routes to and from Midsta are considered the safest ones. Moreover, the bustling markets of Midsta serve as a great place to rest, exchange goods, and strike some unexpected deals.    Over the years of its existence, Midsa has grown from a few tents of the first caravaners to a sizeable town with several districts. The almost entire downtown is, however, represented by the Central Market surrounded by the big serais (the desert type of taverns) and occasional houses of local merchants, making business in constant speculating with goods brought by their traveling colleagues. The four richest serais form a 'Hospitality Constellation' - 'Southern Sun', 'Star of the North', 'Eastern Comet', and 'Western Meteor'.   Besides, during the town development, the famous Area of Deities naturally separated itself from the noisy town. Here, in the northeastern part of Midsa, the prophets of different Gods (though, mostly those of southern cultures) built small temples and churches to provide locals and travelers with a place to fulfill their religious needs. A few of the most noticeable sites are devoted to [here will be the names of some gods when Torineya will have them], and their followers sometimes specifically visit Midsta seeking the blessing of local priests.   The Citizens District forms an open ring area surrounding the Central Market, with an Area of Deities in the ring opening. Wide streets used by caravans are running through the circle, and small markets are scattered between houses of local denizens. The district is known as a pretty safe area since the bandits and evildoers are not usually keen to fight the patrols of a City Guard Service - it is more appealing to attack caravans deep in the sands of Aaroha Desert...
Type
Town
Location under

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