Your draconic identity manifests in a variety of traits you share with other dragonborn, as well as unique aspects based on your color. Natural Armor. You have tough, scaly skin. When you aren’t wearing armor, your AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield’s benefits apply as normal while you use your natural armor. Breath Weapon. You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 5th level, 4d6 at 11th level, and 5d6 at 17th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest. Color. In the same manner as true dragons, dragonborn are divided into a number of different colors. These colors fall into two categories, the chromatics — black, blue, green, red, and white — and the metallics — brass, bronze, copper, gold, and silver.
Languages. You know how to speak, read, and write in Draconic.
Dragonborn Color | Ability Score Increase | Draconic Ancestry | Special Ability |
---|---|---|---|
Black | Constitution | Your breath weapon deals acid damage in a line 30 feet long and 5 feet wide. Your breath weapon imposes a Dexterity saving throw. You have resistance to acid damage. | Brutal and Cruel. You add your Constitution modifier to the damage of your breath weapon. |
Blue | Intelligence | Your breath weapon deals lightning damage in a line 30 feet long and 5 feet wide. Your breath weapon imposes a Dexterity saving throw. You have resistance to lightning damage. | Desert Predator. As an action, you can burrow yourself into sand or other loose soil. Creatures that attempt to detect you take a −5 penalty to their Wisdom (Perception) checks as long as you remain there without moving or taking actions. |
Brass | Strength | Your breath weapon deals fire damage in a line 30 feet long and 5 feet wide. Your breath weapon imposes a Dexterity saving throw. You have resistance to fire damage. | Boldly Talkative. You have proficiency in Persuasion. |
Bronze | Constitution | Your breath weapon deals lightning damage in a line 30 feet long and 5 feet wide. Your breath weapon imposes a Dexterity saving throw. You have resistance to lightning damage. | Dragon of the Coast. You have a swim speed of 30 feet. |
Copper | Charisma | Your breath weapon deals acid damage in a line 30 feet long and 5 feet wide. Your breath weapon imposes a Dexterity saving throw. You have resistance to acid damage. | Good Host. You have proficiency in Performance, and can speak, read, and write one extra language of your choice. |
Gold | Wisdom | Your breath weapon deals fire damage in a 15-foot cone. Your breath weapon imposes a Dexterity saving throw. You have resistance to fire damage. | Reserved Companion. You have proficiency in Insight. |
Green | Charisma | Your breath weapon deals poison damage in a 15-foot cone. Your breath weapon imposes a Constitution saving throw. You have resistance to poison damage. | Manipulative Schemer. You have proficiency in Deception. |
Red | Strength | Your breath weapon deals fire damage in a 15-foot cone. Your breath weapon imposes a Dexterity saving throw. You have resistance to fire damage. | Arrogant Tyrant. You have advantage on saving throws to avoid being charmed or frightened. |
Silver | Intelligence | Your breath weapon deals cold damage in a 15-foot cone. Your breath weapon imposes a Constitution saving throw. You have resistance to cold damage. | Hoarding History. You have proficiency in History. |
White | Constitution | Your breath weapon deals cold damage in a 15-foot cone. Your breath weapon imposes a Consitution saving throw. You have resistance to cold damage. | Primal and Vengeful. You have proficiency in Survival. |
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