Pang

Physical Description

General Physical Condition

Pang is a short, stout construct with a sooty black laquered exterior. His body is adorned with intricate silver runes and he has dark purple glowing eyes.

Mental characteristics

Personal history

Pang, the artificer and battlesmith of the The 72 Gaelics, emerged from the intricate world of gears and arcane constructs that defined the city-state of Syom’skit-Ngthefl. Born into a family of skilled artificers, Pang's childhood was shaped by the clinks of metal and the hum of enchantments that echoed through the workshops of the city. His hands, deft and skilled, were destined for the craft of forging and imbuing magic into mechanical wonders.
As the ominous threat of Mecha loomed over Syom’skit-Ngthefl, Pang's expertise in the arcane arts and craftsmanship took center stage. The city, facing an imminent clash with Mecha and recognizing the need for innovation, turned to its artificers. Pang, with his innate talent and a burgeoning desire to push the boundaries of his craft, found himself chosen to be part of the elite unit that would bear the mantle of The 72 Gaelics.   The magical ritual that unfolded melded Pang's artificer skills with the ethereal essence of the arcane. Among the 72, he stood as the architect of destruction and creation, shaping war machines that were both elegant and lethal. The intricate dance between magic and mechanics forged a connection between Pang's soul and the constructs, marking him as the battlesmith of the Gaelics.   The sacrifice, however, was severe. A third of the 72 faced obliteration in the transformative process, their essences lost in the intricate dance of creation. Pang, with a heavy heart, witnessed the toll his craft exacted on his comrades. The survivors, now bound to the war machines, stood as a testament to the fusion of magic and innovation.   The conflict with Mecha unfolded, and Pang's creations became the backbone of the Gaelics' defense. His war machines, adorned with enchanted gears and arcane enhancements, clashed with the mechanical forces of the enemy. The battle was a symphony of destruction and invention, with Pang orchestrating the dance of war with precision and ingenuity.   As the conflict reached its zenith, only 17 of the 72 survived the relentless onslaught. The return to Syom’skit-Ngthefl, however, was devoid of the triumph Pang envisioned. The leaders, burdened by the knowledge of the irreversible nature of the soul-binding ritual, revealed the painful truth – the Gaelics could never return to their original bodies.   Pang, with his hands that had forged wonders, now grappled with the weight of his own creation. The war machines, once symbols of innovation, became both a reminder and a source of solace. The city, witnessing the Gaelics' sacrifice and Pang's artifice, faced the echoes of a conflict that had forever altered the course of their history.   Amidst the revelation, Pang stood by Dandelo, Lady Gale, Makayla, the Timekeeper, and Lowe, The Aria of Gears as they confronted the city's leaders. The madness that gripped one of the '72' and the destruction that followed cast a shadow over Pang's soul. The battlesmith, who had forged weapons of war, witnessed the consequences of his craft in the chaos that unfolded in the royal palace.   Dandelo's warning, delivered with barely contained rage, resonated in Pang's ears. The Gaelics, bound by the irrevocable nature of their transformation, left the city in the wake of their shattered destinies. The remaining 16, once a unified force, embarked on separate journeys, each member drawn by the currents of their own quests and destinies.   Pang's path led him to uncharted territories, where the echoes of Mecha's influence lingered. In the solitude of his travels, the battlesmith grappled with the moral implications of his craft. The war machines, now devoid of the souls that once animated them, stood as monuments to both innovation and sacrifice. Pang, with a heart heavy with the burdens of creation, sought redemption in the changing landscapes.   Through the passing centuries, Pang's journey mirrored the evolution of his craft. The battlesmith encountered challenges that tested the limits of his artifice, and his creations became both a testament to his skill and a reflection of the Gaelics' sacrifice. In distant lands, Pang's reputation as the artificer of the 72 Gaelics preceded him, and his encounters with Mecha's remnants became a saga told in the whispers of the arcane.
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