Highmore
Highmore Flores
You hope to create a space that can accept me, and you hope that I can accept everything around me...? (scoff) What an arrogant thought. But... I hope and pray I can freely witness this joke until the day you give up. Highmore
If we are fools, then making you smile must be a success.Dr. Warfarin
I'm smiling? Oh I guess I can't help it. You are all so... so... dumb... this is dangerous...its ridiculous... and when I fail... you all... - Highmore as she stopped smiling and became very quiet.After being brought to the main landship by Inquisitor Messager Irene for a surgry to save her life, in a rare event all of the founders without delay requested the elites to accept her as an operator or staff memeber, in order to allow her to once again experience life amongst people. Highmore doesn't normally shy away from providing information, and she cooperates with everything we ask. When referring to her feelings or her mentors, her emotions are clearly conveyed in her diction and subtle expressions, despite her tone remaining flat and indifferent. She is rude, belligerent, haughty, and creepy at times to drive people away. Under that tough layer is a wise, understanding, soft-spoken, and scared girl. A girl, who no longer can sing her mother's songs without fear. Even after everything that has happen to her she surprisingly, she does not seem to harbor any grudge or regret towards the Inquisition or the Chruch of the Deep. Instead she blames herself for being helpless to change anything yet unable to let go. Sadly, directs her hatred toward human weakness rather than ill will, and perhaps that is why she is allowing of the distrust and fears she faces everyday. While we can't not say her viewpoint is healthly we can say it has led her to working with Irene and us. In many ways, she is like currently Elite Operator Rosmontis. If we can allow Rosmontis, and other risky and damgous indivals , onto The Pillar of Dawn, then there is very little reason why Highmore cannot be given the same level of faith. The Pillar of Dawn is a place of second chances. Hope requires risks that we gladly take on.
All for the sake of having another possibility in the future. - Dr. Kal'tsit
Fear is pain arising from the anticipation of evil and harm. Its is the oldest, the most primal emotion. It often leads to violence, madness and loss. Ignorance feeds it, so clearly understanding is our best and only choice. - Dr. Warfarin
'Nonviolence means avoidance of not only external physical violence, but also internal violence against the spirit.' A great quote that I think... better shows the path we want to walk, now more than ever. - Dr. Touch
The vote to allow Highmore as an Op is 30 / 45. HR will take care of the rest. - S.S.E HR
Mental characteristics
Education
Saint Garcia Academy of Fine & Performing Arts / Church of the Deep
Personality Characteristics
Motivation
Quantity and qulity of emotional pain, joy and memories is something we can't objectively prove one way or the other but that does make them meanless. Who we are and what we feel no matter how meaningful we are can not be traded for anything.It was still afternoon, the sun still high up in the sky. Yet, I swear I saw starlight through the window. It formed a humanoid body, looking grand and divine, with bright blue stars marking an old man's joints. They fluttered around like spores in the wind, while lines of starlight coalesced into blood vessels. Countless moist and vibrant organisms converged harmoniously, drawing out the lines and contours of a human body. When the old man raised his arm. The entire street was fully illuminated by starlight—it took but a moment—the grandpa, the bishop, started walking towards me. Behind him flowed a living carpet, a cape, or something, formed of nothing but the stars and the ocean. It was serene, beautiful, brilliant. I thought at that moment "Maybe this is what humans should really be like?" At that moment weakness I thought "I, too, wish to join that patch of starlight." Now, I wonder
Likes & Dislikes
Hobbies
- Map Making.
- Doll House Making.
- Video Games
- Creating new words for emotions that don't have words.

Species
Age
23
Spouses
Siblings
Children
Sex
Female
Eyes
dimly glowing light blue
Hair
Moist long magical hair with small colored coral beads
Skin Tone/Pigmentation
Fair
Height
6
Quotes & Catchphrases
Thinking about how we mourn artists we've never met. We don't cry because we knew them, we cry because they helped us know ourselves.
Aligned Organization
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