Hel-Walker
A hel-walker is an ancient creature from Helheim, Realm of the Damned, cursed with the bitter coldness of its dark deeds that it once performed in its previous life. They usually possess a dead body and seek revenge upon their past enmies while trailing the harsh winters with them. While they can't talk, they can still move agilely and use weapons to battle. They can even climb walls and open doors. To kill a hel-walker, one must destroy its brain or its body.
Basic Information
Anatomy
Similar to their walker descendants, a hel-walker resembles an undead corpse with rotting flesh, grayish eyes, and a slow, staggering walk. However, they quickly adapted to picking up weapons and shields for combat, making them deadly foes on the battlefield. Besides their common design, a hel-walker also emits a cold energy around them, freezing the ground where they walk and stirring up winter weather patterns in the nearby area.
Genetics and Reproduction
A hel-walker can be created simply by a mortal dying and being at unrest, refusing to leave their corpse.
Dietary Needs and Habits
A hel-walker does not need to eat, but if need be, they will. Though, they refuse to eat human flesh, yet bites are okay.
Behaviour
A hel-walker can easily maneuver like a mortal; climbing, running, and using weapons or picking up objects are as easy as one-two-three. Hel-walkers are also known for their short tempers and bloodlust. While they don't eat human flesh, they do have the urge to kill them.
Additional Information
Perception and Sensory Capabilities
The bite from a hel-walker will cause a human to die exactly like the walker virus. However, the bite doesn't turn them into a mindless creature. The newly born create is known as a variant, an intelligent walker with the ability to fight and climb. But unlike the hel-walker, they have a slightly slower speed and less intelligence.
Civilization and Culture
History
Hel-walkers were first discovered in Hel by Hella, goddess of Death when she was banished by Odin from any mortal plane. At the time, hel-walkers were mindless, droning on through the endless void of frozen lakes and snowcapped mountains. With her connection to death, Hella corralled the creatures, spreading her influence over them until they recognized her as one of their own, a leader in her own rights.
A thousand years would pass by until July of 2010 AD, when a hel-walker escaped from Hel and into Midgard — specifically France. The French military soon captured the monster. Over the course of many months, the French government did experiments on the monster, hoping to turn it into a bioweapon, yet they were unable too. The genetic makeup of a hel-walker's corpse and the magick of death twisted and warped itself into a virus that spilled from the hel-walker's skin, spreading through the air, inflicting humanity with a disease, first masking itself as the "flu" and then killing the host only to bring them back as the undead, or correctly termed — a walker.
The hel-walker managed to escape the facility it was held captive at, but for the remaining time, it has been unknown on where this hel-walker is.
by Amelia Nite (Hero Forge)
Genetic Descendants
Origin/Ancestry
Undead
Lifespan
Until killed
Geographic Distribution
Discovered by
Available only for the Hel Champion. If you are a participant in the correct subscriber group, special notes will appear below.
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