Goblins are one of the major civilized species of the Sora. They are renowned for being fierce and protective, often quite devoted to their families, clans, and countries. Goblins dominate darker, colder realms, being capable of seeing in the dark, but suffering when in areas of bright light. Goblins are skilled warriors and priests, willingly traveling to hone and test their prowess.
Physical Description
Goblins are quite large. As tall or taller than humans, they have long bowed legs. Conversely, they possess somewhat shorter arms, with most goblins not having their hands past their hips. Most goblins are quite muscular, though their musculature is rarely well-defined thanks to a layer of fat covering it. Goblins tend to be barrel chested as a result, while gobliennes are curvy. This does leave goblins with an unfortunate propensity toward obesity, especially considering their carnivorous diets.
Goblins have a small variety of skin tones, ranging from grayish blues to dark green. Hair color is typically dark, with blacks, blues, and purples being common, with coppers and green being known but uncommon. Goblin eyes are large and round, typically deep set, with large pupils and irises that run from yellow to red in coloration. They posses larger ears that are slightly splayed and have slightly curved tips.
Most goblins have rounder faces with soft features. They lack prominent cheekbones and brows, but tend to have strong, rounder chins and jawlines. Goblins typically have smaller, flatter noses that are often upturned slightly. Their large mouths have full lips and are filled with sharp, pointed teeth, particularly the cuspids. Facial hair is common among males, though usually only on the chin, with mustaches tending to be patchy and stiff.
Senses
Goblins are used to living in darkness and essentially have reverse vision compared to most species. In complete darkness, they are able to see just as well as a human sees in bright daylight. Conversely, they are effectively blind in daylight, as such bright light causes them physical pain. Unlike many other species who can see in low light or darkness, goblins are able to see a full range of colors. Scholars aren't sure how goblins achieve this, as there should not be enough inherent light in anything for color. Some have suggested that goblin eyes actually produce their own light, which provides just enough for them to see colors, but not enough for others to see by. The exact mechanism is still a mystery.
Life Cycle
Gobliennes are fertile once a month and tend to have multiple children at once, with twins being the most common, but triplets or quadruplets occurring roughly 15% and 5% of the time respectively. Solitary births are rare. Pregnancies last only seven months, though babies are born quite developed, with most being capable of crawling shortly after birth. This leads to very difficult pregnancies and births for gobliennes, who gain tremendous weight due to the developing children.
Goblin children grow relatively quickly as well, reaching physical maturity in their mid teens, a few years before a comparable human child would. They tend to age faster than humans as well, reaching old age nearly a decade sooner, though the oldest goblins can outlive humans by up to a decade by reaching 125 years. As goblins get older, they tend to grow more prone to accumulating fat. They don't lose much physical strength from aging, but instead become slower and less healthy. Their skin tends to stretch rather than wrinkle, appearing taut. Goblins and gobliennes both tend to lose their hair as they age; very few retain a full head of hair into old age. Those that do find their hair going dark silver rather than white.
Diet
Goblins are obligate carnivores, eating diets composed entirely of meat and other animal products such as eggs, dairy, and even bones. More primitive goblin societies survive by extensive hunting and scavenging activities, typically hunting larger herbivores as prey. However, in lean times, they are willing to eat smaller animals, such as lizards, fish, and insects. They have even been known to eat carrion at times. More advanced civilizations must engage in widespread agriculture and animal husbandry to feed their populations. Most crops are grains and grasses, allowing them to feed their livestock, though some will grow other things in order to trade them to other species. Goblins-produced crops have a reputation as low quality, as they lack the ability to tell which are good or not.
Distribution
Goblins favor darker, colder climates, though they prefer to live beneath the open sky, rather than underground as
dwarves do. As such, they tend to congregate on worlds with with dimmer
photopartum or regions which get less light. However, they are quite capable of living on realms with standard day-night cycles, tending to be active during the nights while other species sleep. This sometimes earns them a reputation as sneaks and thieves, causing goblins to be the target of discrimination and distrust in many places.
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