Kundar, a monstrous metropolis, or monstropolis if you will, is four days march north-west from Daring Heights, around the western mountain range (or an easier trip through the Daring Heights town portal). Here lies a great city on the edge of the badlands west of the mountains. A city of with a population of around 100,000, all from monstrous or uncommon races. Primarily kobolds with dragonborn raised to serve as the enforcers. Other, traditionally monstrous, races are found living, trading, working, or fighting for glory in the arena in Kundar. Peace is kept as each of these races, which are usually tribe or clan oriented and usually prey or enemy to another, can come together as citizens united–offered social securities where they wouldn't by Faerunian norms. The city itself owes part of its success to the natural gas reserves found underground that are now used to power street lighting and heating in the homes of Kundar. A great network of aqueducts also services Kundar which is situated next to the riverbed of a long dried-up great river passing through the badlands. Trade between Kundar and Daring Heights & Port Ffirst has been established for several years now, and ongoing in the background has been a mesh of relationships forming. Needless to say, encountering Kundar and its kobold populace was a formative moment for the people of Daring learning just how different Kantas is, and that they weren't just not alone, but in fact a rather small fish in this great lake.