Medicine Education
Mind Skill
Medicine Education is a Mind Skill that covers the science of healing and mending. It covers a wide range of situations, from performing first aid in the field to growing organs and limbs in a lab. Characters with a high Medicine Education Rank usually spend a significant amount of time studying Pokémon and human biology alike in order to effectively treat patients of all different species.
While the damage and Injuries taken in combat in Pokémon Tabletop United typically don’t exceed flesh wounds, Medicine Education can certainly be used to treat more traumatic injuries that aren’t modeled in the mechanics, such as broken bones and infected wounds. While away from the conveniences of modern hospitals and Pokémon Centers, Medicine Education Checks may be necessary to construct a splint for a broken limb or to clean and dress a particularly nasty wound to avoid infection.
Beyond simply treating the wounds of battle, characters with training in Medicine Education are also useful when it comes to diagnosing diseases such as Pokérus or perhaps ailments stemming from malformed Evolutionary Stones and the dangerous radiation they might give off.
In some extreme cases, characters may have to not only diagnose these ailments but invent new treatments altogether to deal with them. The process of medical research and inventing new medications is of course governed by Medicine Education.
Outside of treatment and diagnosis, Medicine Education represents broader projects of biology intended to further understanding of Pokémon and human bodies and even enhance them. Although this is usually limited to higher tech settings, Medicine Education can certainly be used to conduct gene therapy or produce other biological augmentations. Other more blatantly “mad science” projects may require complex steps with Medicine Education Checks involved along the way.
Characters with sufficient training in Medicine Education can operate devices called Wonder Launchers which allow them to administer combat drugs to their Pokémon from a distance.
Prerequisites: Novice Medicine Education
Effect: When you use Restorative Items on others, they do not forfeit their next turn.
Repel Crafter
Prerequisites: Novice Medicine or Technology Education
Effect: Create a Repel for $100 or a Super Repel for $150. Requires access to a Chemistry Set.