Rye Stronghold
Overview:
The base is a well-structured facility spanning 2 miles in length and 1 mile in width. It serves as a safe haven, community hub, and training ground, divided into six distinct sections that cater to the diverse needs of its inhabitants. Sections: Mage Area:
This section is dedicated to magical studies and practices. It features classrooms, libraries filled with ancient tomes, and laboratories for experimentation. Mages can hone their skills, conduct research, and collaborate on spells and enchantments. The area is adorned with arcane symbols and protected by wards to ensure a safe environment for magical activities. Infantry Area:
Designed for physical training and combat readiness, this section includes obstacle courses, combat arenas, and tactical training grounds. Soldiers and warriors can practice their skills, participate in drills, and engage in friendly competitions. The area is equipped with training gear and facilities to prepare residents for defense against threats. Scout Area:
This area is focused on reconnaissance and agility training. It features wooded terrains, climbing structures, and stealth courses for scouts and rangers. Here, inhabitants learn navigation, tracking, and survival skills, ensuring they can gather intelligence and navigate the surrounding wilderness effectively. Mechanic Area:
A hub for crafting and engineering, the mechanic area is equipped with workshops and tools for building and repairing equipment. Mechanics and craftsmen can create weapons, armor, and other essential items. This section promotes innovation and collaboration, allowing residents to maintain and enhance the base's defenses and infrastructure. Medic Area:
This section is dedicated to healing and medical care. It includes clinics, apothecaries, and training spaces for healers and medics. With resources for potions, herbs, and medical supplies, this area ensures that residents receive proper care during times of injury or illness. Healers can also share their knowledge and conduct training sessions. Living/Business Area:
Serving as the heart of daily life, this section combines residential spaces with commercial activities. Comfortable living quarters are interspersed with shops, markets, and communal gathering areas. Residents can conduct business, trade goods, and engage in social activities, fostering a vibrant community atmosphere. Central Features:
Central Plaza: At the core of the base lies a central plaza that connects all sections, serving as a gathering place for events, announcements, and community celebrations. Defensive Structures:** The perimeter is fortified with watchtowers and barriers to provide protection from external threats, ensuring the safety of all inhabitants. Conclusion:
This base is a well-rounded community designed for safety, skill development, and commerce. Each section serves a crucial role in preparing inhabitants to face the challenges of a world filled with danger while fostering a sense of unity and purpose.
The base is a well-structured facility spanning 2 miles in length and 1 mile in width. It serves as a safe haven, community hub, and training ground, divided into six distinct sections that cater to the diverse needs of its inhabitants. Sections: Mage Area:
This section is dedicated to magical studies and practices. It features classrooms, libraries filled with ancient tomes, and laboratories for experimentation. Mages can hone their skills, conduct research, and collaborate on spells and enchantments. The area is adorned with arcane symbols and protected by wards to ensure a safe environment for magical activities. Infantry Area:
Designed for physical training and combat readiness, this section includes obstacle courses, combat arenas, and tactical training grounds. Soldiers and warriors can practice their skills, participate in drills, and engage in friendly competitions. The area is equipped with training gear and facilities to prepare residents for defense against threats. Scout Area:
This area is focused on reconnaissance and agility training. It features wooded terrains, climbing structures, and stealth courses for scouts and rangers. Here, inhabitants learn navigation, tracking, and survival skills, ensuring they can gather intelligence and navigate the surrounding wilderness effectively. Mechanic Area:
A hub for crafting and engineering, the mechanic area is equipped with workshops and tools for building and repairing equipment. Mechanics and craftsmen can create weapons, armor, and other essential items. This section promotes innovation and collaboration, allowing residents to maintain and enhance the base's defenses and infrastructure. Medic Area:
This section is dedicated to healing and medical care. It includes clinics, apothecaries, and training spaces for healers and medics. With resources for potions, herbs, and medical supplies, this area ensures that residents receive proper care during times of injury or illness. Healers can also share their knowledge and conduct training sessions. Living/Business Area:
Serving as the heart of daily life, this section combines residential spaces with commercial activities. Comfortable living quarters are interspersed with shops, markets, and communal gathering areas. Residents can conduct business, trade goods, and engage in social activities, fostering a vibrant community atmosphere. Central Features:
Central Plaza: At the core of the base lies a central plaza that connects all sections, serving as a gathering place for events, announcements, and community celebrations. Defensive Structures:** The perimeter is fortified with watchtowers and barriers to provide protection from external threats, ensuring the safety of all inhabitants. Conclusion:
This base is a well-rounded community designed for safety, skill development, and commerce. Each section serves a crucial role in preparing inhabitants to face the challenges of a world filled with danger while fostering a sense of unity and purpose.
Demographics
Racial Breakdown :
70% Human
10% Lyn-Srial (work on the many ranches)
3 % Fennodi
I % Mutant animals
36% Other D-Bees
Transients: I D6x l 00 transients are in the area at any given time, mostly drifters.
Surrounding Communities that are officially part of the Rye Stronghold include dozens of farms and dozens more large ranches, as well as the towns of PreWatova (pop. 1100), PreTalala (pop. 800), PreWinganon (pop. 470), PreNowata (pop. 640), PreOologah (pop. 600), PreBushyhead (pop. 500), and PreChelsea (pop. 400).
Industry & Trade
Local area. Trade and barter for the community. cloths, food, materials for machines and equipment.
For larger trading the universal credit is used.
For larger trading the universal credit is used.
Guilds and Factions
Order of our Azure Dagger
Order of The Enchanted Cloth
Order of The Voiceless Serpents
Order of The Fearless Vipers
Order of The Steel Flame
Order of The Digital Faith
Order of The Enchanted Cloth
Order of The Voiceless Serpents
Order of The Fearless Vipers
Order of The Steel Flame
Order of The Digital Faith
Founding Date
Dark Ages (year 10)
Founders
Alternative Name(s)
Angels haven, Warrior sanctuary,
Type
Outpost / Base
Population
300
Location under
Owner/Ruler
Owning Organization
Abbess - Nun who is elected to head her religious Convent
** Nun - Has taken Solemn Vow
*** Sister - Has taken Simple Vow
* Convent is any homes of a community of sisters
** Solemn Vow is an absolute and irrevocable public vow taken by a religious under which ownership of property by the individual is prohibited and marriage is invalid under canon law
*** Simple Vow is an absolute and irrevocable public vow taken by a religious under which ownership of property by the individual is permitted and marriage though illicit is valid under canon law